CMakeLists.txt
author nemo
Sun, 14 Nov 2010 12:25:50 -0500
branch0.9.14.1
changeset 4324 43e3f1eeceb5
parent 4318 0e756d65a368
child 4328 d1815568cd2d
permissions -rw-r--r--
revert koda's bind button. seems to cause failures to switch weaponsets, and thus desyncs

project(hedgewars)

cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
cmake_policy(SET CMP0003 NEW)

IF(POLICY CMP0012)
    cmake_policy(SET CMP0012 NEW)
ENDIF()

#detect subversion revision (if present)
#set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
IF(version_suffix MATCHES "-dev")
    set(HW_DEV true)
    IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg)
        FIND_PROGRAM(HGCOMMAND hg)
        IF(HGCOMMAND)
            exec_program(${HGCOMMAND}
                    ARGS identify -in ${CMAKE_CURRENT_SOURCE_DIR}
                    OUTPUT_VARIABLE version_suffix
                    )
            STRING(REGEX REPLACE "(.*) +(.*)" "\\2:\\1" version_suffix ${version_suffix})
            MESSAGE(STATUS "Building revision ${version_suffix}")
            set(version_suffix ".${version_suffix}")
#			#truncate to numbers only - trying to fix a problem described in http://www.hedgewars.org/node/2019
#			STRING(REGEX REPLACE "^\\.(\\d+)" ".\\1" version_suffix ${version_suffix})
#			# screw whole suffix if there's no number
#			STRING(REGEX REPLACE "^\\.([a-z]+.*)" "-dev" version_suffix ${version_suffix})
        ENDIF()
    ENDIF()
ELSE()
    set(HW_DEV false)
ENDIF()

set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)

set(CPACK_PACKAGE_VERSION_MAJOR "0")
set(CPACK_PACKAGE_VERSION_MINOR "9")
set(CPACK_PACKAGE_VERSION_PATCH "14${version_suffix}")

#forbid in-tree building
#IF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
#	MESSAGE(STATUS "Please do an out-of-tree build:")
#	MESSAGE(STATUS "rm CMakeCache.txt; mkdir build; cd build; cmake ..; make")
#	MESSAGE(FATAL_ERROR "In-tree-build detected!")
#ENDIF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})

#set some safe values
IF(NOT WITH_SERVER)
    SET(WITH_SERVER 0)
ENDIF(NOT WITH_SERVER)
IF(NOT BUILD_ENGINE_LIBRARY)
    SET(BUILD_ENGINE_LIBRARY 0)
ENDIF(NOT BUILD_ENGINE_LIBRARY)


if(APPLE)
    set(CMAKE_FIND_FRAMEWORK "FIRST")

    #paths for creating the bundle
    set(bundle_name Hedgewars.app)
    set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
    set(DATA_INSTALL_DIR "../Resources/")
    set(target_dir ".")

    #what system are we building for
    set(minimum_macosx $ENV{MACOSX_DEPLOYMENT_TARGET})

    #detect on which system are we
    EXEC_PROGRAM("/usr/bin/sw_vers" OUTPUT_VARIABLE MACOSX_VERSION_TMP)
    STRING(REGEX MATCH "[0-9]+\\.[0-9]+\\.[0-9]+" MACOSX_VERSION_TMP "${MACOSX_VERSION_TMP}")
    STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${MACOSX_VERSION_TMP})

    if(NOT minimum_macosx)
        #if nothing is set, we deploy only for the current system
        set(minimum_macosx ${current_macosx_version})
    endif()

    if (minimum_macosx LESS "10.4")
        set(FATAL "Hedgewars is not supported for pre-10.4 systems")
    endif()

    set(CMAKE_OSX_ARCHITECTURES "i386;ppc7400")


    #create universal binaries only when it's time to bundle the application, also build server
    IF(BUNDLE)
        set(WITH_SERVER true)
        if(NOT minimum_macosx MATCHES "10.6")
            set(CMAKE_C_COMPILER "gcc-4.0")
            set(CMAKE_CXX_COMPILER "g++-4.0")
        else()
            if(current_macosx_version MATCHES "10.6")
                set(CMAKE_OSX_ARCHITECTURES "x86_64")
            endif()
        endif()
    ELSE()
        if(current_macosx_version MATCHES "10.6")
            set(CMAKE_OSX_ARCHITECTURES "x86_64")
        endif()
    ENDIF()

    message(STATUS "Target system: Mac OS X ${minimum_macosx} ${CMAKE_OSX_ARCHITECTURES}")

    if(minimum_macosx MATCHES "10.4")
        set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
        if(current_macosx_version MATCHES "10.4")
            find_package(SDL_mixer REQUIRED)
            set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn})
            set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
        endif()
    else()
        set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${minimum_macosx}.sdk/")
    endif()

    #1.set deployment target; 2.link with libsdlmain.a (when building an executable); 3.link with liblua.a (which requires readline)
    set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
    if(NOT BUILD_ENGINE_LIBRARY)
        set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
    endif()
    set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
else(APPLE)
    set(target_dir "bin")
endif(APPLE)


#this snippet sets "Release" mode by default
#IF (NOT CMAKE_BUILD_TYPE)
#	SET(CMAKE_BUILD_TYPE "Release")
#ENDIF (NOT CMAKE_BUILD_TYPE)
if (NOT CMAKE_BUILD_TYPE)
    set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: None Debug Release." FORCE)
endif (NOT CMAKE_BUILD_TYPE)

if(CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES "Release")
    message(STATUS "Building Release")
    set(Optz true)
else()
    message(STATUS "Building Debug")
    #set(CMAKE_VERBOSE_MAKEFILE true)
    set(Optz false)
endif()


#set default flags values for all the project
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})

set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn})

if(Optz)
#	set(pascal_compiler_flags_cmn "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
    set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
    set(haskell_compiler_flags_cmn "-O2" "-w")
else(Optz)
    set(pascal_compiler_flags_cmn "-O-" "-g" "-gh" "-gl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
    set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint")
endif(Optz)


if(DEFINED DATA_INSTALL_DIR)
    set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else()
    set(SHAREPATH share/hedgewars/)
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)

set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
set(HEDGEWARS_PROTO_VER 35)

if(WITH_SERVER)
    message(STATUS "Server is going to be built! Make sure you have GHC installed")
    set(HAVE_NETSERVER true)
    add_subdirectory(gameServer)
else(WITH_SERVER)
    set(HAVE_NETSERVER false)
endif(WITH_SERVER)

add_subdirectory(misc/liblua)
add_subdirectory(hedgewars)
#add_subdirectory(misc/libopenalbridge)
if(NOT BUILD_ENGINE_LIBRARY)
    add_subdirectory(bin)
    add_subdirectory(QTfrontend)
    add_subdirectory(share)
    add_subdirectory(tools)
endif()

# CPack vars

set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")

if(WIN32 AND NOT UNIX)
    set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
    set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
    set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
    set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
    set(CPACK_NSIS_MODIFY_PATH OFF)
    set(CPACK_GENERATOR "ZIP;NSIS")
    set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
else(WIN32 AND NOT UNIX)
    set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)

set(CPACK_SOURCE_IGNORE_FILES
    "~"
    "\\\\.hg"
    "\\\\.svn"
    "\\\\.exe$"
    "\\\\.a$"
    "\\\\.dll$"
    "\\\\.xcf$"
    "\\\\.cxx$"
    "\\\\.db$"
    "\\\\.dof$"
    "\\\\.layout$"
    "\\\\.zip$"
    "\\\\.gz$"
    "\\\\.bz2$"
    "\\\\.tmp$"
    "\\\\.core$"
    "\\\\.sh$"
    "\\\\.sifz$"
    "\\\\.svg$"
    "\\\\.svgz$"
    "\\\\.ppu$"
    "\\\\.psd$"
    "\\\\.o$"
    "Makefile"
    "Doxyfile"
    "CMakeFiles"
    "debug"
    "release$"
    "Debug$"
    "Release$"
    "proto.inc$"
    "hwconsts.cpp$"
    "playlist.inc$"
    "CPack"
    "cmake_install.cmake$"
    "config.inc$"
    "hwengine.desktop$"
#   "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
    "^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
    "^${CMAKE_CURRENT_SOURCE_DIR}/doc"
    "^${CMAKE_CURRENT_SOURCE_DIR}/templates"
    "^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
    "^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
    "^${CMAKE_CURRENT_SOURCE_DIR}/utils"
    "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
    "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
    "^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
    "^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
    "^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)

include(CPack)