HedgewarsScriptLoad("/Scripts/Locale.lua")
local hhs = {}
local missionWon = nil
local endTimer = 1000
local hogsKilled = 0
local HogData = {
{"Bufon", "ShaggyYeti",false},
{"burp", "lambda",false},
{"Blue", "cap_blue",false},
{"bender", "NoHat",false},
{"Castell", "NoHat",false},
{"cekoto", "NoHat",false},
{"CheezeMonkey", "NoHat",false},
{"claymore", "NoHat",false},
{"CIA-144", "cyborg1",false},
{"doomy ", "NoHat",false},
{"Falkenauge", "NoHat",false},
{"FadeOne", "NoHat",false},
{"hayaa", "NoHat",false},
{"Hermes", "laurel",false},
{"HedgeKing", "NoHat",false},
{"Izack1535", "NoHat",false},
{"Kiofspa", "NoHat",false},
{"Komplex", "NoHat",false},
{"koda", "poke_mudkip",false},
{"Lalo", "NoHat",false},
{"Logan", "NoHat",false},
{"lollkiller", "NoHat",false},
{"Luelle", "NoHat",false},
{"mikade", "Skull",false},
{"Mushi", "sm_daisy",false},
{"Naboo", "NoHat",false},
{"nemo", "bb_bub",false},
{"practice", "NoHat",false},
{"Prof. Panic", "NoHat",false},
{"Randy", "zoo_Sheep",false},
{"rhino", "NinjaTriangle",false},
{"Radissthor", "NoHat",false},
{"Sami", "sm_peach",false},
{"soreau", "NoHat",false},
{"sdw195", "NoHat",false},
{"sphrix", "TeamTopHat",false},
{"sheepluva", "zoo_Sheep",false},
{"Smaxx", "NoHat",false},
{"shadowzero", "NoHat",false},
{"Star and Moon", "SparkleSuperFun",false},
{"The 24", "NoHat",false},
{"TLD", "NoHat",false},
{"Tiyuri", "sf_ryu",false},
{"unC0Rr", "cyborg1",false},
{"Waldsau", "cyborg1",false},
{"wolfmarc", "knight",false},
{"Xeli", "android",false}
}
function GenericEnd()
DismissTeam(loc("Wannabe Shoppsta"))
DismissTeam(loc("Unsuspecting Louts"))
DismissTeam(loc("Unlucky Sods"))
end
function GameOverMan()
missionWon = false
ShowMission(loc("ROPE-KNOCKING"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
PlaySound(sndHellish)
end
function GG()
missionWon = true
ShowMission(loc("ROPE-KNOCKING"), loc("MISSION SUCCESS"), loc("Congratulations!") .. "|" .. loc("COMPLETION TIME") .. ": " .. (TurnTime - TurnTimeLeft) / 1000, 0, 0)
PlaySound(sndHomerun)
end
function AssignCharacter(p)
done = false
sanityCheck = 0
while(done == false) do
i = 1+ GetRandom(#HogData)
if HogData[i][3] == false then
HogData[i][3] = true
done = true
SetHogName(hhs[p], HogData[i][1])
SetHogHat(hhs[p], HogData[i][2])
elseif HogData[i][3] == true then
sanityCheck = sanityCheck +1
if sanityCheck == 100 then
done = true
SetHogName(hhs[p], "Newbie")
SetHogHat(hhs[p], "NoHat")
end
end
end
end
function onGameInit()
--Seed = 1
GameFlags = gfBorder + gfSolidLand
TurnTime = 180 * 1000
Delay = 500
Map = "Ropes"
Theme = "Eyes"
CaseFreq = 0
MinesNum = 0
Explosives = 0
AddTeam(loc("Wannabe Shoppsta"), 1175851, "Simple", "Island", "Default", "Hedgewars")
hhs[0] = AddHog(loc("Ace"), 0, 1, "Gasmask")
SetGearPosition(player, 1380, 1500)
AddTeam(loc("Unsuspecting Louts"), 14483456, "Simple", "Island", "Default", "Hedgewars")
for i = 1, 8 do
hhs[i] = AddHog("generic", 0, 1, "NoHat")
end
AddTeam(loc("Unlucky Sods"), 14483456, "Simple", "Island", "Default", "Hedgewars")
for i = 9, 16 do
hhs[i] = AddHog("generic", 0, 1, "NoHat")
end
end
function onGameStart()
ShowMission (
loc("ROPE-KNOCKING"),
loc("a Hedgewars challenge"),
loc("Use the rope to knock your enemies to their doom.") .. "|" ..
"", -amRope, 4000
)
SetGearPosition(hhs[0], 2419, 1769)
SetGearPosition(hhs[1], 3350, 570)
SetGearPosition(hhs[2], 3039, 1300)
SetGearPosition(hhs[3], 2909, 430)
SetGearPosition(hhs[4], 2150, 879)
SetGearPosition(hhs[5], 1735, 1136)
SetGearPosition(hhs[6], 1563, 553)
SetGearPosition(hhs[7], 679, 859)
SetGearPosition(hhs[8], 1034, 251)
SetGearPosition(hhs[9], 255, 67)
SetGearPosition(hhs[10], 2671, 7)
SetGearPosition(hhs[11], 2929, 244)
SetGearPosition(hhs[12], 1946, 221)
SetGearPosition(hhs[13], 3849, 1067)
SetGearPosition(hhs[14], 3360, 659)
SetGearPosition(hhs[15], 3885, 285)
SetGearPosition(hhs[16], 935, 1160)
for i = 1, 16 do
AssignCharacter(i)
end
end
function onGameTick()
if (TurnTimeLeft == 1) and (missionWon == nil) then
GameOverMan()
end
if missionWon ~= nil then
endTimer = endTimer - 1
if endTimer == 1 then
GenericEnd()
end
if missionWon == true then
AddCaption(loc("GG!"), 0xffba00ff,capgrpGameState)
else
AddCaption(loc("Ouch!"), 0xffba00ff,capgrpGameState)
end
end
end
function onGearDamage(gear, damage)
if gear ~= hhs[0] then
AddVisualGear(GetX(gear), GetY(gear), vgtBigExplosion, 0, false)
DeleteGear(gear)
PlaySound(sndExplosion)
hogsKilled = hogsKilled +1
if hogsKilled == 15 then
PlaySound(sndRideOfTheValkyries)
elseif hogsKilled == 16 then
GG()
end
end
end
function onGearDelete(gear)
if (gear == hhs[0]) and (missionWon == nil) then
GameOverMan()
end
end
function onAmmoStoreInit()
SetAmmo(amRope, 9, 0, 0, 0)
end