QTfrontend/frameTeam.h
author unc0rr
Sat, 08 Jul 2006 21:40:03 +0000
changeset 74 42257fee61ae
parent 63 27e2b5bb6d4b
child 117 d21a48200772
permissions -rw-r--r--
- Unicode support for team and hedgehogs names - Clouds move in vertical direction also - Many fixes to hedgehog physics - Support for different images in 16 and 32 bit screen resolution - Fixed bots behavior after attack - Fixed camera behavior right after the game start

#ifndef _FRAME_TEAM_INCLUDED
#define _FRAME_TEAM_INCLUDED

#include <QWidget>

#include "teamselect.h"
#include <map>

class FrameTeams : public QWidget
{
  Q_OBJECT

 public:
  FrameTeams(QWidget* parent=0);
  QWidget* getTeamWidget(tmprop team);

 public slots:
  void addTeam(tmprop team);
  void removeTeam(tmprop team);

 private:
  QVBoxLayout mainLayout;
  typedef map<tmprop, QWidget*> tmapTeamToWidget;
  tmapTeamToWidget teamToWidget;
};

#endif // _FRAME_TAM_INCLUDED