- Unicode support for team and hedgehogs names
- Clouds move in vertical direction also
- Many fixes to hedgehog physics
- Support for different images in 16 and 32 bit screen resolution
- Fixed bots behavior after attack
- Fixed camera behavior right after the game start
#ifndef _FRAME_TEAM_INCLUDED
#define _FRAME_TEAM_INCLUDED
#include <QWidget>
#include "teamselect.h"
#include <map>
class FrameTeams : public QWidget
{
Q_OBJECT
public:
FrameTeams(QWidget* parent=0);
QWidget* getTeamWidget(tmprop team);
public slots:
void addTeam(tmprop team);
void removeTeam(tmprop team);
private:
QVBoxLayout mainLayout;
typedef map<tmprop, QWidget*> tmapTeamToWidget;
tmapTeamToWidget teamToWidget;
};
#endif // _FRAME_TAM_INCLUDED