QTfrontend/ui/page/pagegamestats.h
author koda
Fri, 28 Dec 2012 23:54:42 +0100
changeset 8344 3d18f7f71d65
parent 6952 7f70f37bbf08
child 8901 505307b9735d
permissions -rw-r--r--
ok, enable the splashscreen for win only

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef STATSPAGE_H
#define STATSPAGE_H

#include <QVector>
#include <QMap>
#include <QGraphicsView>

#include "AbstractPage.h"

class FitGraphicsView : public QGraphicsView
{
        Q_OBJECT

    public:
        FitGraphicsView(QWidget* parent = 0);

    protected:
        void resizeEvent(QResizeEvent * event);
};

class PageGameStats : public AbstractPage
{
        Q_OBJECT

    public:
        PageGameStats(QWidget* parent = 0);

        QPushButton *btnSave;
        QLabel *labelGameStats;
        QLabel *labelGameWin;
        QLabel *labelGameRank;
        FitGraphicsView * graphic;

    public slots:
        void GameStats(char type, const QString & info);
        void clear();
        void renderStats();

    signals:
        void saveDemoRequested();

    private:
        void AddStatText(const QString & msg);

        QMap<quint32, QVector<quint32> > healthPoints;
        unsigned int playerPosition;
        quint32 lastColor;

    protected:
        QLayout * bodyLayoutDefinition();
        QLayout * footerLayoutDefinition();
        void connectSignals();
};

#endif // STATSPAGE_H