add missing controller stubs
initial work for the game configuration in the ifrontend
stuff for working with official apple certificates
use lazy loading whenever possible
/*
* OpenAL Bridge - a simple portable library for OpenAL interface
* Copyright (c) 2009 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef _OALB_INTERFACE_H
#define _OALB_INTERFACE_H
#ifdef __CPLUSPLUS
extern "C" {
#endif
char openal_init (char* programname, char usehardware, unsigned int memorysize);
char openal_close (void);
char openal_ready (void);
int openal_loadfile (const char *filename);
char openal_toggleloop (unsigned int index);
char openal_setposition (unsigned int index, float x, float y, float z);
char openal_setvolume (unsigned int index, unsigned char percentage);
char openal_setglobalvolume (unsigned char percentage);
char openal_togglemute (void);
char openal_fadeout (unsigned int index, unsigned short int quantity);
char openal_fadein (unsigned int index, unsigned short int quantity);
char openal_fade (unsigned int index, unsigned short int quantity, char direction);
char openal_playsound (unsigned int index);
char openal_pausesound (unsigned int index);
char openal_stopsound (unsigned int index);
char openal_freesound (unsigned int index);
#ifdef __CPLUSPLUS
}
#endif
#endif /*_OALB_INTERFACE_H*/