project_files/HedgewarsMobile/Classes/MapPreviewButtonView.h
author dag10
Sat, 29 Dec 2012 22:50:10 +0100
changeset 8346 3443e0de2c9d
parent 6868 f31b5213b163
child 10108 c68cf030eded
permissions -rw-r--r--
GCI2012: Advanced Keyboard Configuration - Added "Controls" tab to settings, where you can set master game-wide controls. - Can revert master key bindings to game's default key bind. - Per-team binds now default to "Use my default", but you can override those binds if you want to. - New key binding interface. - Removed redundant second confirmation prompt for deleting a team. - Added "reset all binds" button to the binding interface in both the main settings and team settings. - I discovered that the reason keyboard camera controls were "broken" is because they were never implemented! But don't worry - I took care of that for you, too. :) (this also closes bug #120)

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */


#import <UIKit/UIKit.h>
#import "SDL_net.h"


@protocol MapPreviewViewDelegate <NSObject>

-(void) turnOnWidgets;
-(void) setMaxLabelText:(NSString *)string;
-(NSDictionary *)getDataForEngine;

@end

@interface MapPreviewButtonView : UIButton {
    id<MapPreviewViewDelegate> delegate;
    TCPsocket sd, csd;
    NSInteger maxHogs;
}

@property (nonatomic,assign) id<MapPreviewViewDelegate> delegate;

-(void) setImageRounded:(UIImage *)image forState:(UIControlState) controlState;
-(void) setImageRounded:(UIImage *)image;
-(void) updatePreviewWithSeed:(NSString *)seed;
-(void) updatePreviewWithFile:(NSString *)filePath;
-(void) turnOnWidgets;
-(NSDictionary *)getDataForEngine;

@end