project_files/HedgewarsMobile/Classes/MNEValueTrackingSlider.h
author dag10
Sat, 29 Dec 2012 22:50:10 +0100
changeset 8346 3443e0de2c9d
parent 6700 e04da46ee43c
child 12872 00215a7ec5f5
permissions -rwxr-xr-x
GCI2012: Advanced Keyboard Configuration - Added "Controls" tab to settings, where you can set master game-wide controls. - Can revert master key bindings to game's default key bind. - Per-team binds now default to "Use my default", but you can override those binds if you want to. - New key binding interface. - Removed redundant second confirmation prompt for deleting a team. - Added "reset all binds" button to the binding interface in both the main settings and team settings. - I discovered that the reason keyboard camera controls were "broken" is because they were never implemented! But don't worry - I took care of that for you, too. :) (this also closes bug #120)

//
// MNEValueTrackingSlider
//
// Copyright 2012 Michael Neuwert
// "You can use the code in your own project and modify it as you like."
// http://blog.neuwert-media.com/2012/04/customized-uislider-with-visual-value-tracking/
//


#import <Foundation/Foundation.h>

@class SliderValuePopupView;

@interface MNEValueTrackingSlider : UISlider {
    SliderValuePopupView *valuePopupView;
    NSString *textValue;
}

@property (nonatomic, readonly) CGRect thumbRect;
@property (nonatomic, retain) NSString *textValue;

@end