Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#ifndef _TEAMSEL_HELPER_INCLUDED#define _TEAMSEL_HELPER_INCLUDED#include <QLabel>#include <QWidget>#include <QString>#include <QPushButton>#include "teamselect.h"#include "hedgehogerWidget.h"class TeamLabel : public QLabel{ Q_OBJECT public: TeamLabel(const QString& inp_str) : QLabel(inp_str) {}; signals: void teamActivated(QString team_name); public slots: void teamButtonClicked();};class TeamShowWidget : public QWidget{ Q_OBJECT public slots: void changeTeamColor(QColor color=QColor()); void hhNumChanged(); private slots: void activateTeam(); public: TeamShowWidget(HWTeam team, bool isPlaying, QWidget * parent); void setPlaying(bool isPlaying); void setHHNum(unsigned int num); void setInteractivity(bool interactive); HWTeam getTeam() const; private: TeamShowWidget(); QHBoxLayout mainLayout; HWTeam m_team; bool m_isPlaying; CHedgehogerWidget* phhoger; QPushButton* colorButt; QPushButton* butt;// QPushButton* bText; signals: void teamStatusChanged(HWTeam team); void hhNmChanged(const HWTeam&); void teamColorChanged(const HWTeam&);};#endif // _TEAMSEL_HELPER_INCLUDED