Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
module ServerState
(
module RoomsAndClients,
clientRoomA,
ServerState(..),
client's,
allClientsS,
roomClientsS,
io
) where
import Control.Monad.State.Strict
import Data.Set as Set
----------------------
import RoomsAndClients
import CoreTypes
data ServerState c = ServerState {
clientIndex :: !(Maybe ClientIndex),
serverInfo :: !(ServerInfo c),
removedClients :: !(Set.Set ClientIndex),
roomsClients :: !MRnC
}
clientRoomA :: StateT (ServerState c) IO RoomIndex
clientRoomA = do
(Just ci) <- gets clientIndex
rnc <- gets roomsClients
io $ clientRoomM rnc ci
client's :: (ClientInfo -> a) -> StateT (ServerState c) IO a
client's f = do
(Just ci) <- gets clientIndex
rnc <- gets roomsClients
io $ client'sM rnc f ci
allClientsS :: StateT (ServerState c) IO [ClientInfo]
allClientsS = gets roomsClients >>= liftIO . clientsM
roomClientsS :: RoomIndex -> StateT (ServerState c) IO [ClientInfo]
roomClientsS ri = do
rnc <- gets roomsClients
io $ roomClientsM rnc ri
io :: IO a -> StateT (ServerState c) IO a
io = liftIO