gameServer/hedgewars-server.hs
author nemo
Sun, 02 Aug 2009 17:37:45 +0000
changeset 2294 2e6ffb3ef304
parent 2129 8664554d5547
child 2296 19f2f76dc346
permissions -rw-r--r--
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.

{-# LANGUAGE CPP, ScopedTypeVariables, PatternSignatures #-}

module Main where

import Network.Socket
import qualified Network
import Control.Concurrent.STM
import Control.Concurrent.Chan
import Control.Exception
import System.Log.Logger
-----------------------------------
import Opts
import CoreTypes
import OfficialServer.DBInteraction
import ServerCore
import Utils


#if !defined(mingw32_HOST_OS)
import System.Posix
#endif


setupLoggers =
	updateGlobalLogger "Clients"
		(setLevel INFO)

main = withSocketsDo $ do
#if !defined(mingw32_HOST_OS)
	installHandler sigPIPE Ignore Nothing;
	installHandler sigCHLD Ignore Nothing;
#endif

	setupLoggers

	stats <- atomically $ newTMVar (StatisticsInfo 0 0)
	dbQueriesChan <- newChan
	coreChan <- newChan
	serverInfo' <- getOpts $ newServerInfo stats coreChan dbQueriesChan
	
#if defined(OFFICIAL_SERVER)
	dbHost' <- askFromConsole "DB host: "
	dbLogin' <- askFromConsole "login: "
	dbPassword' <- askFromConsole "password: "
	let serverInfo = serverInfo'{dbHost = dbHost', dbLogin = dbLogin', dbPassword = dbPassword'}
#else
	let serverInfo = serverInfo'
#endif

	bracket
		(Network.listenOn $ Network.PortNumber $ listenPort serverInfo)
		(sClose)
		(startServer serverInfo)