aiming fixed, inverted cursor on ammo menu, added equal and isZero function to uFloat, changed the way ammo menu opens, you must now click on the hog rather than anywhere on the screen
project(hedgewars)
#initialise cmake environment
cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
FOREACH(policy CMP0003 CMP0012)
IF(POLICY ${policy})
CMAKE_POLICY(SET ${policy} NEW)
ENDIF()
ENDFOREACH()
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
#detect Mercurial revision (if present)
set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
set(HGCHANGED "")
IF(version_suffix MATCHES "-dev")
set(HW_DEV true)
IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg)
FIND_PROGRAM(HGCOMMAND hg)
IF(HGCOMMAND)
exec_program(${HGCOMMAND}
ARGS identify -in ${CMAKE_CURRENT_SOURCE_DIR}
OUTPUT_VARIABLE version_suffix
)
STRING(REGEX REPLACE "[^+]" "" HGCHANGED ${version_suffix})
STRING(REGEX REPLACE "([0-9a-zA-Z]+)(.*) ([0-9]+)(.*)" "\\3-\\1" version_suffix ${version_suffix})
IF (HGCHANGED)
MESSAGE(STATUS "Building revision ${version_suffix} (SOURCE CODE MODIFIED)")
ELSE()
MESSAGE(STATUS "Building revision ${version_suffix}")
ENDIF()
set(version_suffix "-${version_suffix}")
ENDIF()
ENDIF()
ELSE()
set(HW_DEV false)
ENDIF()
#versioning
set(CPACK_PACKAGE_VERSION_MAJOR 0)
set(CPACK_PACKAGE_VERSION_MINOR 9)
set(CPACK_PACKAGE_VERSION_PATCH 16${version_suffix})
set(HEDGEWARS_PROTO_VER 38)
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
#set some safe values
IF(NOT WITH_SERVER)
SET(WITH_SERVER 0)
ENDIF(NOT WITH_SERVER)
IF(NOT BUILD_ENGINE_LIBRARY)
SET(BUILD_ENGINE_LIBRARY 0)
ENDIF(NOT BUILD_ENGINE_LIBRARY)
set(target_dir "bin")
#bundle .app setup
if(APPLE)
set(CMAKE_FIND_FRAMEWORK "FIRST")
#paths for creating the bundle
set(bundle_name Hedgewars.app)
set(frameworks_dir ${bundle_name}/Contents/Frameworks/)
set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
set(DATA_INSTALL_DIR "../Resources/")
set(target_dir ".")
#what system are we building for
set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET})
#detect on which system are we
EXEC_PROGRAM("/usr/bin/sw_vers" ARGS "-productVersion" OUTPUT_VARIABLE current_macosx_version)
STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})
#if nothing is set, we deploy only for the current system
if(NOT minimum_macosx_version)
set(minimum_macosx_version ${current_macosx_version})
endif()
#who uses them anyway?
if (minimum_macosx_version LESS "10.4")
message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4")
endif()
#this variable needs to be set for frapascal universal binary
if(NOT CMAKE_OSX_ARCHITECTURES)
if(current_macosx_version LESS "10.6")
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*")
set(CMAKE_OSX_ARCHITECTURES "ppc7400")
else()
set(CMAKE_OSX_ARCHITECTURES "i386")
endif()
else()
set(CMAKE_OSX_ARCHITECTURES "x86_64")
endif()
endif()
#be sure to select ppc-compatible toolchains just in case
if(minimum_macosx_version LESS "10.6")
set(CMAKE_C_COMPILER "gcc-4.0")
set(CMAKE_CXX_COMPILER "g++-4.0")
endif()
if(minimum_macosx_version MATCHES "10.4")
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
#workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
if(current_macosx_version MATCHES "10.4")
find_package(SDL_mixer REQUIRED)
set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn})
set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
endif()
else()
STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
endif()
#add user framework directory
set(pascal_compiler_flags_cmn "-Ff~/Library/Frameworks" ${pascal_compiler_flags_cmn})
#set deployment target
set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
#link with liblua.a (which requires readline)
set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
#link with libsdlmain.a (when building an executable)
if(NOT BUILD_ENGINE_LIBRARY)
set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
endif()
message(STATUS "Build system: Mac OS X ${current_macosx_version} with GCC:${CMAKE_C_COMPILER}")
message(STATUS "Target system: Mac OS X ${minimum_macosx_version} for architecture(s):${CMAKE_OSX_ARCHITECTURES}")
endif(APPLE)
#this snippet sets "Release" mode by default
if (NOT CMAKE_BUILD_TYPE)
set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: None Debug Release." FORCE)
endif (NOT CMAKE_BUILD_TYPE)
if(CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES "Release")
message(STATUS "Building Release")
set(Optz true)
else()
message(STATUS "Building Debug")
set(Optz false)
endif()
#set default flags values for all the project
set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn})
if(Optz)
# set(pascal_compiler_flags_cmn "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
set(haskell_compiler_flags_cmn "-O2" "-w" "-fno-warn-unused-do-bind")
else(Optz)
set(pascal_compiler_flags_cmn "-O-" "-g" "-gh" "-gl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint" "-fno-warn-unused-do-bind")
endif(Optz)
if(DEFINED DATA_INSTALL_DIR)
set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else()
set(SHAREPATH share/hedgewars/)
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
if(WITH_SERVER)
find_program(ghc_executable ghc)
if(ghc_executable)
set(HAVE_NETSERVER true)
add_subdirectory(gameServer)
else()
message(STATUS "No GHC executable found, server will *not* be built")
set(HAVE_NETSERVER false)
endif()
else(WITH_SERVER)
set(HAVE_NETSERVER false)
endif(WITH_SERVER)
add_subdirectory(misc/liblua)
add_subdirectory(hedgewars)
#Xeli: Should if/endif this one too?
add_subdirectory(project_files/Android-build)
if(NOT BUILD_ENGINE_LIBRARY)
add_subdirectory(bin)
add_subdirectory(QTfrontend)
add_subdirectory(share)
add_subdirectory(tools)
endif()
# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")
if(WIN32 AND NOT UNIX)
set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
set(CPACK_NSIS_MODIFY_PATH OFF)
set(CPACK_GENERATOR "ZIP;NSIS")
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
else(WIN32 AND NOT UNIX)
set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)
set(CPACK_SOURCE_IGNORE_FILES
"~"
"\\\\.hg"
"\\\\.svn"
"\\\\.exe$"
"\\\\.a$"
"\\\\.dll$"
"\\\\.xcf$"
"\\\\.cxx$"
"\\\\.db$"
"\\\\.dof$"
"\\\\.layout$"
"\\\\.zip$"
"\\\\.gz$"
"\\\\.bz2$"
"\\\\.tmp$"
"\\\\.core$"
"\\\\.sh$"
"\\\\.sifz$"
"\\\\.svg$"
"\\\\.svgz$"
"\\\\.ppu$"
"\\\\.psd$"
"\\\\.o$"
"Makefile"
"Doxyfile"
"CMakeFiles"
"debug"
"release$"
"Debug$"
"Release$"
"proto\\\\.inc$"
"hwconsts\\\\.cpp$"
"playlist\\\\.inc$"
"CPack"
"cmake_install\\\\.cmake$"
"config\\\\.inc$"
"hwengine\\\\.desktop$"
"CMakeCache\\\\.txt$"
"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libfreetype"
"^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libtremor"
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
"^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
"^${CMAKE_CURRENT_SOURCE_DIR}/doc"
"^${CMAKE_CURRENT_SOURCE_DIR}/templates"
"^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
"^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
"^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
"^${CMAKE_CURRENT_SOURCE_DIR}/utils"
"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)
include(CPack)