Cleaned up frontend options a bit and added a couple WhatsThis messages.
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#ifndef PAGE_EDITTEAM_H#define PAGE_EDITTEAM_H#include "AbstractPage.h"#include "binds.h"#include "hwconsts.h"#include "namegen.h"#include "SDLInteraction.h"#include "team.h"class SquareLabel;class PageEditTeam : public AbstractPage{ Q_OBJECT public: PageEditTeam(QWidget* parent); void createTeam(const QString & name, const QString & playerHash); void editTeam(const QString & name, const QString & playerHash); void deleteTeam(const QString & name); public slots: void CBFort_activated(const QString & gravename); private: QSignalMapper* signalMapper1; QSignalMapper* signalMapper2; QGroupBox *GBoxHedgehogs; QGroupBox *GBoxTeam; QGroupBox *GBoxFort; QComboBox *CBFort; SquareLabel *FortPreview; QComboBox *CBGrave; QComboBox *CBFlag; QComboBox *CBTeamLvl; QComboBox *CBVoicepack; QGroupBox *GBoxBinds; QToolBox *BindsBox; QLineEdit * TeamNameEdit; QLineEdit * HHNameEdit[HEDGEHOGS_PER_TEAM]; QComboBox * HHHats[HEDGEHOGS_PER_TEAM]; QComboBox * CBBind[BINDS_NUMBER]; HWTeam data(); QString m_playerHash; QLayout * bodyLayoutDefinition(); QLayout * footerLayoutDefinition(); void connectSignals(); void loadTeam(const HWTeam & team); // page 1 QPushButton * btnRandomHogName[HEDGEHOGS_PER_TEAM]; QPushButton * btnRandomTeam; QPushButton * btnTestSound; private slots: void saveTeam(); void setRandomNames(); void setRandomName(int hh_index); /// Plays a random voice sound of the currently edited team. void testSound(); void fixHHname(int idx);};#endif