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QTfrontend/res/btnPerHogAmmo@2x.png
author
Wuzzy <Wuzzy2@mail.ru>
Thu, 26 Oct 2017 22:49:39 +0200
changeset 12779
1f8a62d1609d
parent 6086
c612f24bf162
child 13004
1102fd8cc0dc
permissions
-rw-r--r--
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked Fixed with the new maxMoveTime parameter in AnimMove. If cyborg didn't reach its destination in 7000ms, the move anim is skipped and the sequence just continues.
(binary:image/png)