project_files/HedgewarsMobile/Classes/AudioManagerController.h
author koda
Fri, 04 Nov 2011 00:38:37 +0100
changeset 6276 1e2f8da1860a
parent 6208 b831679e9467
child 6656 6aeaba3ee584
permissions -rw-r--r--
while formatting the ammomenu code i found out that it's simpler to move than i thought, and fixed a small glitch when animation was disabled

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 *
 * File created on 23/09/2011.
 */


#import <Foundation/Foundation.h>


@interface AudioManagerController : NSObject {

}

+(void) playBackgroundMusic;
+(void) pauseBackgroundMusic;
+(void) stopBackgroundMusic;

+(void) playClickSound;
+(void) playBackSound;
+(void) playSelectSound;

+(void) releaseCache;

@end