use the way actions are initiated the same way as koda implemented with PascalExports, using boolean values such as upKey and enterKey, this prevents the user from being able to control the AI
glob:CMakeCache.txt
glob:CMakeFiles
glob:moc_*.cxx
glob:qrc_*.cxx
glob:*.o
glob:Makefile
glob:bin
glob:*.hi
glob:*.ppu
glob:*.*~
glob:*.core
glob:hedgewars.pro.user
glob:config.inc
glob:cmake_install.cmake
glob:QTfrontend/hwconsts.cpp
glob:CPackConfig.cmake
glob:CPackSourceConfig.cmake
glob:tools/cmake_uninstall.cmake
glob:install_manifest.txt
glob:.DS_Store
glob:*.swp
glob:*.orig
glob:*.diff
glob:vittorio.*
glob:project_files/HedgewarsMobile/Data/
glob:project_files/HedgewarsMobile/build/
glob:gameServer/dist/
glob:misc/libtremor/Xcode/build/
glob:misc/liblua/Xcode/build/
glob:misc/libfreetype/Xcode/build/
glob:misc/libfreetype/Xcode-iPhoneOS/build/
glob:moc_*.cxx_parameters
relre:^release\/
glob:*.log
glob:*.cmd
glob:*.diff
glob:*.patch
glob:*.orig
glob:*.bak
glob:*.rej
glob:project_files/Android-build/SDL-android-project/jni/**
glob:project_files/Android-build/SDL-android-project/obj
glob:project_files/Android-build/SDL-android-project/libs
glob:project_files/Android-build/SDL-android-project/bin
glob:project_files/Android-build/SDL-android-project/gen
glob:project_files/Android-build/SDL-android-project/local.properties
glob:project_files/Android-build/SDL-android-project/project.properties
glob:project_files/Android-build/SDL-android-project/default.properties
glob:project_files/Android-build/SDL-android-project/proguard.cfg
glob:project_files/Android-build/SDL-android-project/.*
glob:project_files/Android-build/out
glob:project_files/Android-build/Makefile.android