Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Because weapons like cluster bomb could trigger it in a single turn otherwise.
The idea is the same hog must be hit across multiple turns.
void fpcrtl_halt(int num) {
__coverity_panic__();
}
int fpcrtl_abs(int num) {
return num >= 0 ? num : -num;
}