hedgewars/SDLMain.h
author unc0rr
Sun, 29 Nov 2009 16:56:04 +0000
changeset 2647 0e1208e92dfe
parent 2565 54296af65fe9
permissions -rw-r--r--
Smaxx patch with tuning by me: - hogs might worry/panic if they're next to explosives (grenade, dynamite, etc.) - play sndVaporice for each fire extinguished only once (not 3 times) - allow "on attack" voices/sounds for weapons (similar to water melon bomb) - allow one voice/sound to be played during emotes - print protocol version in version info (console) - rope sounds (disabled atm) - landscape background - optimized/rewrote explosion drawing - fixed "StopSound" called with an inactive sound to stop some random sound - disabled npott

/*   SDLMain.m - main entry point for our Cocoa-ized SDL app
       Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
       Non-NIB-Code & other changes: Max Horn <max@quendi.de>

    Feel free to customize this file to suit your needs
*/

#ifndef _SDLMain_h_
#define _SDLMain_h_

#import <Cocoa/Cocoa.h>

@interface SDLMain : NSObject
@end

#endif /* _SDLMain_h_ */