Smaxx patch with tuning by me:
- hogs might worry/panic if they're next to explosives (grenade, dynamite, etc.)
- play sndVaporice for each fire extinguished only once (not 3 times)
- allow "on attack" voices/sounds for weapons (similar to water melon bomb)
- allow one voice/sound to be played during emotes
- print protocol version in version info (console)
- rope sounds (disabled atm)
- landscape background
- optimized/rewrote explosion drawing
- fixed "StopSound" called with an inactive sound to stop some random sound
- disabled npott
To compile and install you need: - Qt >= 4.4 - FreePascal >= 2.2.0 - SDL >= 1.2.5 - SDL_net >= 1.2.5 - SDL_mixer >= 1.2 - SDL_image >= 1.2 - SDL_ttf >= 2.0 - CMake >= 2.6.0For server: - Glasgow Haskell Compiler 6.10 - dataenc package - hslogger package - utf8-string package1. Configure:$ cmake .or$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" -DDATA_INSTALL_DIR="data_dir" .add -DWITH_SERVER=1 to compile net server; to create a relocatable bundle under Mac OS X you can do$ cmake -DCMAKE_BUILD_TYPE="Release" -DBUNDLE=1 .if you have QT installed but it is not found you can set it up with -DQT_QMAKE_EXECUTABLE="path_to_qmake"2. Compile:$ make3. Install:# make installThat's all! Enjoy!