/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#include <QGridLayout>#include <QHBoxLayout>#include <QPushButton>#include <QComboBox>#include "pageselectweapon.h"#include "hwconsts.h"#include "selectWeapon.h"QLayout * PageSelectWeapon::bodyLayoutDefinition(){ QGridLayout * pageLayout = new QGridLayout(); pWeapons = new SelWeaponWidget(cAmmoNumber, this); pageLayout->addWidget(pWeapons); return pageLayout;}QLayout * PageSelectWeapon::footerLayoutDefinition(){ QGridLayout * bottomLayout = new QGridLayout(); selectWeaponSet = new QComboBox(this); bottomLayout->addWidget(selectWeaponSet, 0, 0, 2, 1); // first row BtnNew = addButton(tr("New"), bottomLayout, 0, 1); BtnDefault = addButton(tr("Default"), bottomLayout, 0, 2); // second row BtnCopy = addButton(tr("Copy"), bottomLayout, 1, 1); BtnDelete = addButton(tr("Delete"), bottomLayout, 1, 2); bottomLayout->setColumnStretch(1,1); bottomLayout->setColumnStretch(2,1); return bottomLayout;}void PageSelectWeapon::connectSignals(){ connect(BtnDefault, SIGNAL(clicked()), pWeapons, SLOT(setDefault())); connect(this, SIGNAL(goBack()), pWeapons, SLOT(save())); connect(BtnNew, SIGNAL(clicked()), pWeapons, SLOT(newWeaponsName())); connect(BtnCopy, SIGNAL(clicked()), pWeapons, SLOT(copy())); connect(selectWeaponSet, SIGNAL(currentIndexChanged(const QString&)), pWeapons, SLOT(setWeaponsName(const QString&)));}PageSelectWeapon::PageSelectWeapon(QWidget* parent) : AbstractPage(parent){ initPage();}