project_files/HedgewarsMobile/Classes/MapPreviewButtonView.h
author Wuzzy <Wuzzy2@mail.ru>
Wed, 14 Mar 2018 15:19:08 +0100
changeset 13197 0bc5f618ca7c
parent 10108 c68cf030eded
child 12872 00215a7ec5f5
permissions -rw-r--r--
Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel AmmoSchemeModel was a misleading name, this class was actually used only for game schemes.

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA.
 */


#import <UIKit/UIKit.h>
#import "SDL_net.h"


@protocol MapPreviewViewDelegate <NSObject>

-(void) turnOnWidgets;
-(void) setMaxLabelText:(NSString *)string;
-(NSDictionary *)getDataForEngine;

@end

@interface MapPreviewButtonView : UIButton {
    id<MapPreviewViewDelegate> delegate;
    TCPsocket sd, csd;
    NSInteger maxHogs;
}

@property (nonatomic,assign) id<MapPreviewViewDelegate> delegate;

-(void) setImageRounded:(UIImage *)image forState:(UIControlState) controlState;
-(void) setImageRounded:(UIImage *)image;
-(void) updatePreviewWithSeed:(NSString *)seed;
-(void) updatePreviewWithFile:(NSString *)filePath;
-(void) turnOnWidgets;
-(NSDictionary *)getDataForEngine;

@end