gameServer/HWProtoCore.hs
author nemo
Mon, 27 May 2013 16:56:44 -0400
changeset 9064 041d9f5e7b2c
parent 9061 38e8787483db
child 9105 18ebb59c89fe
permissions -rw-r--r--
don't resurrect frozen

{-# LANGUAGE OverloadedStrings #-}
module HWProtoCore where

import Control.Monad.Reader
import Data.Maybe
import qualified Data.ByteString.Char8 as B
import qualified Data.List as L
--------------------------------------
import CoreTypes
import Actions
import HWProtoNEState
import HWProtoLobbyState
import HWProtoInRoomState
import HWProtoChecker
import HandlerUtils
import RoomsAndClients
import Utils

handleCmd, handleCmd_loggedin :: CmdHandler


handleCmd ["PING"] = answerClient ["PONG"]


handleCmd ("QUIT" : xs) = return [ByeClient msg]
    where
        msg = if not $ null xs then head xs else loc "bye"


handleCmd ["PONG"] = do
    cl <- thisClient
    if pingsQueue cl == 0 then
        return [ProtocolError "Protocol violation"]
        else
        return [ModifyClient (\c -> c{pingsQueue = pingsQueue c - 1})]

handleCmd ("CMD" : parameters) =
    let c = concatMap B.words parameters in
        if not $ null c then
            h $ (upperCase . head $ c) : tail c
            else
            return []
    where
        h ["DELEGATE", n] = handleCmd ["DELEGATE", n]
        h ["STATS"] = handleCmd ["STATS"]
        h ("PART":m:ms) = handleCmd ["PART", B.unwords $ m:ms]
        h ("QUIT":m:ms) = handleCmd ["QUIT", B.unwords $ m:ms]
        h ("RND":rs) = handleCmd ("RND":rs)
        h ("GLOBAL":m:ms) = do
            cl <- thisClient
            rnc <- liftM snd ask
            let chans = map (sendChan . client rnc) $ allClients rnc
            return [AnswerClients chans ["CHAT", "[global notice]", B.unwords $ m:ms] | isAdministrator cl]
        h c = return [Warning . B.concat . L.intersperse " " $ "Unknown cmd" : c]

handleCmd cmd = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci
    if logonPassed cl then
        if isChecker cl then
            handleCmd_checker cmd
            else
            handleCmd_loggedin cmd
        else
        handleCmd_NotEntered cmd


handleCmd_loggedin ["INFO", asknick] = do
    (_, rnc) <- ask
    maybeClientId <- clientByNick asknick
    isAdminAsking <- liftM isAdministrator thisClient
    let noSuchClient = isNothing maybeClientId
    let clientId = fromJust maybeClientId
    let cl = rnc `client` fromJust maybeClientId
    let roomId = clientRoom rnc clientId
    let clRoom = room rnc roomId
    let roomMasterSign = if isMaster cl then "+" else ""
    let adminSign = if isAdministrator cl then "@" else ""
    let rInfo = if roomId /= lobbyId then B.concat [adminSign, roomMasterSign, "room ", name clRoom] else adminSign `B.append` "lobby"
    let roomStatus = if isJust $ gameInfo clRoom then
            if teamsInGame cl > 0 then "(playing)" else "(spectating)"
            else
            ""
    let hostStr = if isAdminAsking then host cl else cutHost $ host cl
    if noSuchClient then
        return []
        else
        answerClient [
            "INFO",
            nick cl,
            B.concat ["[", hostStr, "]"],
            protoNumber2ver $ clientProto cl,
            B.concat ["[", rInfo, "]", roomStatus]
            ]


handleCmd_loggedin cmd = do
    (ci, rnc) <- ask
    if clientRoom rnc ci == lobbyId then
        handleCmd_lobby cmd
        else
        handleCmd_inRoom cmd