* add some kind of SniperRifle training mission
* add impactsound to gtTarget
* make hats work in lua scripts
project(hedgewars)
cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
IF(COMMAND cmake_policy)
cmake_policy(SET CMP0003 NEW)
ENDIF(COMMAND cmake_policy)
#detect subversion revision (if present)
set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
IF(version_suffix MATCHES "-dev")
set(HW_DEV true)
IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.svn)
FIND_PACKAGE(Subversion)
IF(Subversion_FOUND)
Subversion_WC_INFO(${CMAKE_HOME_DIRECTORY} Project)
MESSAGE(STATUS "Builing revision ${Project_WC_REVISION}")
set(version_suffix ".${Project_WC_REVISION}")
#truncate to numbers only - trying to fix a problem described in http://www.hedgewars.org/node/2019
STRING(REGEX REPLACE "^\\.(\\d+)" ".\\1" version_suffix ${version_suffix})
# screw whole suffix if there's no number
STRING(REGEX REPLACE "^\\.([a-z]+.*)" "-dev" version_suffix ${version_suffix})
ENDIF(Subversion_FOUND)
ENDIF()
ELSE()
set(HW_DEV false)
ENDIF()
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
set(CPACK_PACKAGE_VERSION_MAJOR "0")
set(CPACK_PACKAGE_VERSION_MINOR "9")
set(CPACK_PACKAGE_VERSION_PATCH "13${version_suffix}")
#forbid in-tree building
#IF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
# MESSAGE(STATUS "Please do an out-of-tree build:")
# MESSAGE(STATUS "rm CMakeCache.txt; mkdir build; cd build; cmake ..; make")
# MESSAGE(FATAL_ERROR "In-tree-build detected!")
#ENDIF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
if(APPLE)
set(CMAKE_FIND_FRAMEWORK "FIRST")
#paths for creating the bundle
set(bundle_name Hedgewars.app)
set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
set(DATA_INSTALL_DIR "../Resources/")
set(target_dir ".")
#what system are we building for
set(minimum_macosx $ENV{MACOSX_DEPLOYMENT_TARGET})
#detect on which system are we
EXEC_PROGRAM("/usr/bin/sw_vers" OUTPUT_VARIABLE MACOSX_VERSION_TMP)
STRING(REGEX MATCH "[0-9]+\\.[0-9]+\\.[0-9]+" MACOSX_VERSION_TMP "${MACOSX_VERSION_TMP}")
STRING(REGEX REPLACE "([0-9][0-9].[0-9]+).[0-9]" "\\1" current_macosx_version ${MACOSX_VERSION_TMP})
if(NOT minimum_macosx)
#if nothing is set, we deploy only for the current system
set(minimum_macosx ${current_macosx_version})
endif()
if (minimum_macosx LESS "10.4")
set(FATAL "Hedgewars is not supported for pre-10.4 systems")
endif()
set(CMAKE_OSX_ARCHITECTURES "i386;ppc7400")
#create universal binaries only when it's time to bundle the application, also build server
IF(BUNDLE)
set(WITH_SERVER true)
if(NOT minimum_macosx MATCHES "10.6")
set(CMAKE_C_COMPILER "gcc-4.0")
set(CMAKE_CXX_COMPILER "g++-4.0")
else()
if(current_macosx_version MATCHES "10.6")
set(CMAKE_OSX_ARCHITECTURES "x86_64")
endif()
endif()
ELSE()
if(current_macosx_version MATCHES "10.6")
set(CMAKE_OSX_ARCHITECTURES "x86_64")
endif()
ENDIF()
message(STATUS "Target system: Mac OS X ${minimum_macosx} ${CMAKE_OSX_ARCHITECTURES}")
if(minimum_macosx MATCHES "10.4")
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
else()
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${minimum_macosx}.sdk/")
endif()
#1.set deployment target; 2.link with libsdlmain.a; 3.link with liblua.a (which requires readline)
set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
else(APPLE)
set(target_dir "bin")
endif(APPLE)
#this snippet sets "Release" mode by default
#IF (NOT CMAKE_BUILD_TYPE)
# SET(CMAKE_BUILD_TYPE "Release")
#ENDIF (NOT CMAKE_BUILD_TYPE)
if (NOT CMAKE_BUILD_TYPE)
set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: None Debug Release." FORCE)
endif (NOT CMAKE_BUILD_TYPE)
if(CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES "Release")
message(STATUS "Building Release")
set(Optz true)
else()
message(STATUS "Building Debug")
#set(CMAKE_VERBOSE_MAKEFILE true)
set(Optz false)
endif()
#set default flags values for all the project
set(CMAKE_C_FLAGS "-pipe")
set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer")
set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG")
set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vwi" ${pascal_compiler_flags_cmn})
if(LOWRES)
set(pascal_compiler_flags_cmn "-dLOWRES" ${pascal_compiler_flags_cmn})
add_definitions(-DLOWRES)
endif(LOWRES)
if(Optz)
set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
set(haskell_compiler_flags_cmn "-O2" "-w")
else(Optz)
set(pascal_compiler_flags_cmn "-O-" "-ghl" "-dDEBUGFILE" "-vwnv" ${pascal_compiler_flags_cmn})
set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint")
endif(Optz)
if(DEFINED DATA_INSTALL_DIR)
set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
else()
set(SHAREPATH share/hedgewars/)
endif()
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
set(HEDGEWARS_PROTO_VER 30)
if(WITH_SERVER)
set(HAVE_NETSERVER true)
add_subdirectory(gameServer)
if(APPLE)
#workaround for http://hackage.haskell.org/trac/ghc/ticket/3400
set(haskell_compiler_flags_cmn ${haskell_compiler_flags_cmn} "-optc-m32" "-opta-m32" "-optl-arch\ i386")
endif()
else(WITH_SERVER)
set(HAVE_NETSERVER false)
endif(WITH_SERVER)
add_subdirectory(bin)
add_subdirectory(QTfrontend)
add_subdirectory(hedgewars)
add_subdirectory(share)
add_subdirectory(tools)
add_subdirectory(misc/liblua)
# CPack vars
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a turn-based strategy")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")
if(WIN32 AND NOT UNIX)
set(CPACK_NSIS_DISPLAY_NAME "Hedgewars, a free turn-based strategy game")
set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
set(CPACK_NSIS_MODIFY_PATH OFF)
set(CPACK_GENERATOR "ZIP;NSIS")
else(WIN32 AND NOT UNIX)
set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
endif(WIN32 AND NOT UNIX)
set(CPACK_SOURCE_IGNORE_FILES
"~"
"\\\\.svn"
"\\\\.exe$"
"\\\\.a$"
"\\\\.dll$"
"\\\\.xcf$"
"\\\\.cxx$"
"\\\\.db$"
"\\\\.dof$"
"\\\\.cmake$"
"\\\\.layout$"
"\\\\.zip$"
"\\\\.gz$"
"\\\\.bz2$"
"\\\\.tmp$"
"\\\\.core$"
"\\\\.sh$"
"\\\\.ppu$"
"\\\\.o$"
"Makefile"
"Doxyfile"
"CMakeFiles"
"debug"
"release$"
"Debug$"
"Release$"
"proto.inc$"
"hwconsts.cpp$"
"playlist.inc$"
"CPack"
"^${PROJECT_SOURCE_DIR}/openalbridge"
"^${PROJECT_SOURCE_DIR}/cocoaTouch"
"^${PROJECT_SOURCE_DIR}/bin/[a-z]"
"^${PROJECT_SOURCE_DIR}/tools/templates"
"^${PROJECT_SOURCE_DIR}/doc"
"^${PROJECT_SOURCE_DIR}/templates"
"^${PROJECT_SOURCE_DIR}/Graphics"
"^${PROJECT_SOURCE_DIR}/realtest"
"^${PROJECT_SOURCE_DIR}/tmp"
"^${PROJECT_SOURCE_DIR}/utils"
"^${PROJECT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
"^${PROJECT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
"^${PROJECT_SOURCE_DIR}/install_manifest.txt"
"^${PROJECT_SOURCE_DIR}/CMakeCache.txt"
"^${PROJECT_SOURCE_DIR}/hedgewars\\\\."
)
include(CPack)