INSTALL
author nemo
Wed, 30 Dec 2015 23:30:00 -0500
changeset 11473 023db094b22d
parent 11362 ed5a6478e710
child 11839 4f44013e33d4
permissions -rw-r--r--
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.

To compile and install you need:
 - CMake >= 2.6.0
 - FreePascal >= 2.2.4
 - Qt >= 4.7.0
 - SDL >= 2.0
 - SDL_net >= 2.0
 - SDL_mixer >= 2.0
 - SDL_image >= 2.0
 - SDL_ttf >= 2.0
 - Lua = 5.1.0
 - Physfs >= 2.0.0
For server:
 - Glasgow Haskell Compiler >= 6.10
 - bytestring-show package
 - dataenc package
 - hslogger package
For videorecording:
 - FFmpeg or LibAV
For compressed screenshots:
 - libpng

Lua will be automatically built if not found.

PhysFS will internally built unless -DPHYSFS_SYSTEM=on is passed to cmake
(also allows to set PHYSFS_LIBRARY and PHYSFS_INCLUDE_DIR if needed).

1. Configure:
$ cmake .
or
$ cmake -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="install_prefix" \
-DDATA_INSTALL_DIR="data_dir" -DNOSERVER=1 .

Add -DNOSERVER=0 to compile net server (remember to check out the additional
dependencies with the hedgewars-server.cabal configuration file. If you have
Qt installed but it is not found, you can set it up with
-DQT_QMAKE_EXECUTABLE="path_to_qmake".
To get a glimpse of the main configuration options, you may use this command
`cat CMakeLists.txt | grep option`

2. Compile:
$ make

3. Install:
# make install


That's all! Enjoy!