(* * Hedgewars, a worms-like game * Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA *)unit uCollisions;interfaceuses uGears;{$INCLUDE options.inc}const cMaxGearArrayInd = 255;type PGearArray = ^TGearArray; TGearArray = record ar: array[0..cMaxGearArrayInd] of PGear; Count: Longword end;procedure AddGearCI(Gear: PGear);procedure DeleteCI(Gear: PGear);function CheckGearsCollision(Gear: PGear): PGearArray;function TestCollisionXwithGear(Gear: PGear; Dir: integer): boolean;function TestCollisionYwithGear(Gear: PGear; Dir: integer): boolean;function TestCollisionY(Gear: PGear; Dir: integer): boolean;function TestCollisionXwithXYShift(Gear: PGear; ShiftX, ShiftY: Double; Dir: integer): boolean;function TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: integer; Dir: integer): boolean;implementationuses uMisc, uConsts, uLand, uLandGraphics;type TCollisionEntry = record X, Y, Radius: integer; cGear: PGear; end;const MAXRECTSINDEX = 255;var Count: Longword = 0; cinfos: array[0..MAXRECTSINDEX] of TCollisionEntry; ga: TGearArray;procedure AddGearCI(Gear: PGear);beginif Gear.CollIndex < High(Longword) then exit;TryDo(Count <= MAXRECTSINDEX, 'Collision rects array overflow', true);with cinfos[Count] do begin X:= round(Gear.X); Y:= round(Gear.Y); Radius:= Gear.Radius; FillRoundInLand(X, Y, Radius-1, $FF); cGear:= Gear end;Gear.CollIndex:= Count;inc(Count)end;procedure DeleteCI(Gear: PGear);beginif Gear.CollIndex < Count then begin with cinfos[Gear.CollIndex] do FillRoundInLand(X, Y, Radius-1, 0); cinfos[Gear.CollIndex]:= cinfos[Pred(Count)]; cinfos[Gear.CollIndex].cGear.CollIndex:= Gear.CollIndex; Gear.CollIndex:= High(Longword); dec(Count) end;end;function CheckGearsCollision(Gear: PGear): PGearArray;var mx, my: integer; i: Longword;beginResult:= @ga;ga.Count:= 0;if Count = 0 then exit;mx:= round(Gear.X);my:= round(Gear.Y);for i:= 0 to Pred(Count) do with cinfos[i] do if (Gear <> cGear) and (sqrt(sqr(mx - x) + sqr(my - y)) <= Radius + Gear.Radius) then begin ga.ar[ga.Count]:= cinfos[i].cGear; inc(ga.Count) end;end;function TestCollisionXwithGear(Gear: PGear; Dir: integer): boolean;var x, y, i: integer;beginResult:= false;x:= round(Gear.X);if Dir < 0 then x:= x - Gear.Radius else x:= x + Gear.Radius;if (x and $FFFFF800) = 0 then begin y:= round(Gear.Y) - Gear.Radius + 1; i:= y + Gear.Radius * 2 - 2; repeat if (y and $FFFFFC00) = 0 then Result:= Land[y, x]<>0; inc(y) until (y > i) or Result; endend;function TestCollisionXwithXYShift(Gear: PGear; ShiftX, ShiftY: Double; Dir: integer): boolean;beginGear.X:= Gear.X + ShiftX;Gear.Y:= Gear.Y + ShiftY;Result:= TestCollisionXwithGear(Gear, Dir);Gear.X:= Gear.X - ShiftX;Gear.Y:= Gear.Y - ShiftYend;function TestCollisionYwithGear(Gear: PGear; Dir: integer): boolean;var x, y, i: integer;beginResult:= false;y:= round(Gear.Y);if Dir < 0 then y:= y - Gear.Radius else y:= y + Gear.Radius;if (y and $FFFFFC00) = 0 then begin x:= round(Gear.X) - Gear.Radius + 1; i:= x + Gear.Radius * 2 - 2; repeat if (x and $FFFFF800) = 0 then Result:= Land[y, x]<>0; inc(x) until (x > i) or Result; endend;function TestCollisionY(Gear: PGear; Dir: integer): boolean;var x, y, i: integer;beginResult:= false;y:= round(Gear.Y);if Dir < 0 then y:= y - Gear.Radius else y:= y + Gear.Radius;if (y and $FFFFFC00) = 0 then begin x:= round(Gear.X) - Gear.Radius + 1; i:= x + Gear.Radius * 2 - 2; repeat if (x and $FFFFF800) = 0 then Result:= Land[y, x] = COLOR_LAND; inc(x) until (x > i) or Result; endend;function TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: integer; Dir: integer): boolean;beginGear.X:= Gear.X + ShiftX;Gear.Y:= Gear.Y + ShiftY;Result:= TestCollisionYwithGear(Gear, Dir);Gear.X:= Gear.X - ShiftX;Gear.Y:= Gear.Y - ShiftYend;end.