--- a/hedgewars/GSHandlers.inc Thu Jun 09 00:00:33 2011 -0400
+++ b/hedgewars/GSHandlers.inc Thu Jun 09 00:22:57 2011 -0400
@@ -176,8 +176,8 @@
particle := AddVisualGear(hwRound(Gear^.X) - 3 + Random(6), cWaterLine, vgtDroplet);
if particle <> nil then
begin
- particle^.dX := particle^.dX - hwFloat2Float(Gear^.dX);
- particle^.dY := particle^.dY - hwFloat2Float(Gear^.dY) / 2;
+ particle^.dX := particle^.dX - hwFloat2Float(Gear^.dX) / 10;
+ particle^.dY := particle^.dY - hwFloat2Float(Gear^.dY) / 5;
end
end
end;