--- a/QTfrontend/pageselectweapon.cpp Wed Sep 28 06:24:10 2011 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,75 +0,0 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; version 2 of the License
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- */
-
-#include <QGridLayout>
-#include <QHBoxLayout>
-#include <QPushButton>
-#include <QComboBox>
-
-#include "pageselectweapon.h"
-#include "hwconsts.h"
-#include "selectWeapon.h"
-
-QLayout * PageSelectWeapon::bodyLayoutDefinition()
-{
- QGridLayout * pageLayout = new QGridLayout();
-
- pWeapons = new SelWeaponWidget(cAmmoNumber, this);
- pageLayout->addWidget(pWeapons);
-
- return pageLayout;
-}
-
-QLayout * PageSelectWeapon::footerLayoutDefinition()
-{
- QGridLayout * bottomLayout = new QGridLayout();
-
- selectWeaponSet = new QComboBox(this);
- bottomLayout->addWidget(selectWeaponSet, 0, 0, 2, 1);
-
- // first row
- BtnNew = addButton(tr("New"), bottomLayout, 0, 1);
- BtnDefault = addButton(tr("Default"), bottomLayout, 0, 2);
-
- // second row
- BtnCopy = addButton(tr("Copy"), bottomLayout, 1, 1);
- BtnDelete = addButton(tr("Delete"), bottomLayout, 1, 2);
-
- bottomLayout->setColumnStretch(1,1);
- bottomLayout->setColumnStretch(2,1);
-
- btnSave = addButton(":/res/Save.png", bottomLayout, 0, 3, 2, 1, true);
- btnSave->setStyleSheet("QPushButton{margin: 24px 0 0 0;}");
- bottomLayout->setAlignment(btnSave, Qt::AlignRight | Qt::AlignBottom);
-
- return bottomLayout;
-}
-
-void PageSelectWeapon::connectSignals()
-{
- connect(BtnDefault, SIGNAL(clicked()), pWeapons, SLOT(setDefault()));
- connect(btnSave, SIGNAL(clicked()), pWeapons, SLOT(save()));
- connect(BtnNew, SIGNAL(clicked()), pWeapons, SLOT(newWeaponsName()));
- connect(BtnCopy, SIGNAL(clicked()), pWeapons, SLOT(copy()));
- connect(selectWeaponSet, SIGNAL(currentIndexChanged(const QString&)), pWeapons, SLOT(setWeaponsName(const QString&)));
-}
-
-PageSelectWeapon::PageSelectWeapon(QWidget* parent) : AbstractPage(parent)
-{
- initPage();
-}