--- a/hedgewars/uLandTexture.pas Sun Oct 28 04:00:07 2012 +0100
+++ b/hedgewars/uLandTexture.pas Sun Oct 28 04:28:39 2012 +0100
@@ -27,6 +27,7 @@
procedure UpdateLandTexture(X, Width, Y, Height: LongInt; landAdded: boolean);
procedure DrawLand(dX, dY: LongInt);
procedure ResetLand;
+procedure SetLandTexture;
implementation
uses uConsts, GLunit, uTypes, uVariables, uTextures, uDebug, uRender;
@@ -183,7 +184,7 @@
end;
-procedure initModule;
+procedure SetLandTexture;
begin
if (cReducedQuality and rqBlurryLand) = 0 then
begin
@@ -199,6 +200,10 @@
SetLength(LandTextures, LANDTEXARW, LANDTEXARH);
end;
+procedure initModule;
+begin
+end;
+
procedure ResetLand;
var x, y: LongInt;
begin