--- a/gameServer/HWProtoCore.hs Sun Dec 19 20:45:15 2010 +0300
+++ b/gameServer/HWProtoCore.hs Sun Dec 19 13:31:55 2010 -0500
@@ -1,10 +1,8 @@
-{-# LANGUAGE OverloadedStrings #-}
module HWProtoCore where
import qualified Data.IntMap as IntMap
import Data.Foldable
import Data.Maybe
-import Control.Monad.Reader
--------------------------------------
import CoreTypes
import Actions
@@ -12,37 +10,35 @@
import HWProtoNEState
import HWProtoLobbyState
import HWProtoInRoomState
-import HandlerUtils
-import RoomsAndClients
handleCmd, handleCmd_loggedin :: CmdHandler
-
-handleCmd ["PING"] = answerClient ["PONG"]
+handleCmd clID _ _ ["PING"] = [AnswerThisClient ["PONG"]]
-
-handleCmd ("QUIT" : xs) = return [ByeClient msg]
+handleCmd clID clients rooms ("QUIT" : xs) =
+ [ByeClient msg]
where
msg = if not $ null xs then head xs else ""
-{-
-handleCmd ["PONG"] =
+
+handleCmd clID clients _ ["PONG"] =
if pingsQueue client == 0 then
[ProtocolError "Protocol violation"]
else
[ModifyClient (\cl -> cl{pingsQueue = pingsQueue cl - 1})]
where
client = clients IntMap.! clID
--}
+
-handleCmd cmd = do
- (ci, irnc) <- ask
- if logonPassed (irnc `client` ci) then
- handleCmd_loggedin cmd
- else
- handleCmd_NotEntered cmd
+handleCmd clID clients rooms cmd =
+ if not $ logonPassed client then
+ handleCmd_NotEntered clID clients rooms cmd
+ else
+ handleCmd_loggedin clID clients rooms cmd
+ where
+ client = clients IntMap.! clID
-{-
+
handleCmd_loggedin clID clients rooms ["INFO", asknick] =
if noSuchClient then
[]
@@ -66,12 +62,11 @@
then if teamsInGame client > 0 then "(playing)" else "(spectating)"
else ""
--}
-
-handleCmd_loggedin cmd = do
- (ci, rnc) <- ask
- if clientRoom rnc ci == lobbyId then
- handleCmd_lobby cmd
- else
- handleCmd_inRoom cmd
+handleCmd_loggedin clID clients rooms cmd =
+ if roomID client == 0 then
+ handleCmd_lobby clID clients rooms cmd
+ else
+ handleCmd_inRoom clID clients rooms cmd
+ where
+ client = clients IntMap.! clID