--- a/QTfrontend/netserver.cpp Sat Oct 18 13:26:17 2008 +0000
+++ b/QTfrontend/netserver.cpp Sat Oct 18 13:37:03 2008 +0000
@@ -1,6 +1,7 @@
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
+ * Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -16,159 +17,22 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
+#include <QMessageBox>
#include "netserver.h"
-#include "netconnectedclient.h"
-
-#include <QTcpServer>
-#include <QTcpSocket>
-#include <QMessageBox>
-
-#include <algorithm>
-
-extern char delimeter;
bool HWNetServer::StartServer(quint16 port)
{
- ds_port = port;
- hhnum=0;
- IPCServer = new QTcpServer(this);
+ ds_port = port;
- connect(IPCServer, SIGNAL(newConnection()), this, SLOT(NewConnection()));
-
- return IPCServer->listen(QHostAddress::Any, ds_port);
+ return true;
}
void HWNetServer::StopServer()
{
- QList<HWConnectedClient*>::iterator it;
- for(it=connclients.begin(); it!=connclients.end(); ++it) {
- ClientDisconnect(*it);
- }
- IPCServer->close();
-}
-
-void HWNetServer::NewConnection()
-{
- QTcpSocket* client = IPCServer->nextPendingConnection();
- if(!client) return;
- connclients.push_back(new HWConnectedClient(this, client));
- connect(connclients.back(), SIGNAL(HWClientDisconnected(HWConnectedClient*)),
- this, SLOT(ClientDisconnect(HWConnectedClient*)));
}
-void HWNetServer::ClientDisconnect(HWConnectedClient* client)
-{
- QList<HWConnectedClient*>::iterator it=std::find(connclients.begin(), connclients.end(), client);
- if(it==connclients.end())
- {
- qWarning("Unknown client disconnected");
- return;
- }
- for(QList<QStringList>::iterator tmIt=(*it)->m_teamsCfg.begin(); tmIt!=(*it)->m_teamsCfg.end(); ++tmIt) {
- sendOthers(*it, QString("REMOVETEAM:")+delimeter+*(tmIt->begin()) + delimeter + *(tmIt->begin()+1));
- }
- sendOthers(*it, QString("LEFT")+delimeter+client->client_nick);
- connclients.erase(it);
- //teamChanged();
-}
-
-QString HWNetServer::getRunningHostName() const
-{
- return IPCServer->serverAddress().toString();
-}
quint16 HWNetServer::getRunningPort() const
{
return ds_port;
}
-
-HWConnectedClient* HWNetServer::getChiefClient() const
-{
- for(QList<HWConnectedClient*>::const_iterator it=connclients.begin(); it!=connclients.end(); ++it) {
- // watch for first fully connected client (with confirmed nick)
- if((*it)->getClientNick()!="") return *it;
- }
- return 0;
-}
-
-bool HWNetServer::isChiefClient(HWConnectedClient* cl) const
-{
- return getChiefClient()==cl;
-}
-
-QMap<QString, QStringList> HWNetServer::getGameCfg() const
-{
- return m_gameCfg;
-}
-
-bool HWNetServer::haveNick(const QString& nick) const
-{
- for(QList<HWConnectedClient*>::const_iterator it=connclients.begin(); it!=connclients.end(); ++it) {
- if((*it)->getClientNick()==nick) {
- return true;
- }
- }
- return false;
-}
-
-void HWNetServer::sendNicks(HWConnectedClient* cl) const
-{
- for(QList<HWConnectedClient*>::const_iterator it=connclients.begin(); it!=connclients.end(); ++it) {
- cl->RawSendNet(QString("JOINED")+delimeter+(*it)->client_nick);
- }
-}
-
-QList<QStringList> HWNetServer::getTeamsConfig() const
-{
- QList<QStringList> lst;
- for(QList<HWConnectedClient*>::const_iterator it=connclients.begin(); it!=connclients.end(); ++it) {
- try {
- lst+=(*it)->getTeamNames();
- } catch(HWConnectedClient::NoTeamNameException& e) {
- }
- }
- return lst;
-}
-
-bool HWNetServer::shouldStart(HWConnectedClient* client)
-{
- QList<HWConnectedClient*>::iterator it=std::find(connclients.begin(), connclients.end(), client);
- if(it==connclients.end() || *it!=client) return false;
- for(it=connclients.begin(); it!=connclients.end(); ++it) {
- if(!(*it)->isReady()) return false;
- }
- return true;
-}
-
-void HWNetServer::resetStart()
-{
- QList<HWConnectedClient*>::iterator it;
- for(it=connclients.begin(); it!=connclients.end(); ++it) {
- (*it)->readyToStart=false;
- }
-}
-
-QString HWNetServer::prepareConfig(QStringList lst)
-{
- QString msg=lst.join((QString)delimeter)+delimeter;
- for(QList<HWConnectedClient*>::iterator it=connclients.begin(); it!=connclients.end(); ++it) {
- if(!(*it)->isReady()) continue;
- msg+=(*it)->getHedgehogsDescription()+delimeter;
- }
- return msg;
-}
-
-void HWNetServer::sendAll(QString gameCfg)
-{
- for(QList<HWConnectedClient*>::iterator it=connclients.begin(); it!=connclients.end(); ++it) {
- (*it)->RawSendNet(gameCfg);
- }
-}
-
-void HWNetServer::sendOthers(HWConnectedClient* this_cl, QString gameCfg)
-{
- for(QList<HWConnectedClient*>::iterator it=connclients.begin(); it!=connclients.end(); ++it) {
- if(*it==this_cl) continue;
- (*it)->RawSendNet(gameCfg);
- }
-}