--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/QTfrontend/game.h Sun Nov 13 22:13:58 2005 +0000
@@ -0,0 +1,80 @@
+/*
+ * Hedgewars, a worms-like game
+ * Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com>
+ *
+ * Distributed under the terms of the BSD-modified licence:
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * with the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef GAME_H
+#define GAME_H
+
+#include <QObject>
+#include <QDialog>
+#include <QTcpServer>
+#include <QTcpSocket>
+#include <QByteArray>
+#include "team.h"
+#include "rndstr.h"
+
+#define IPC_PORT 46631
+#define MAXMSGCHARS 255
+#define SENDIPC(a) SendIPC(a, sizeof(a) - 1)
+
+class HWGame : public QDialog
+{
+ Q_OBJECT
+public:
+ HWGame();
+ void Start(int Resolution, bool Fullscreen);
+ void AddTeam(const QString & team);
+
+private:
+ QTcpServer * IPCServer;
+ QTcpSocket * IPCSocket;
+ char msgbuf[MAXMSGCHARS];
+ unsigned char msgbufsize;
+ unsigned char msgsize;
+ QString teams[5];
+ QString seed;
+ int TeamCount;
+ RNDStr seedgen;
+
+ void SendConfig();
+ void SendTeamConfig(int index);
+ void ParseMessage();
+ void SendIPC(const char* msg, unsigned char len);
+ void SendIPC(const QByteArray buf);
+
+private slots:
+ void NewConnection();
+ void ClientDisconnect();
+ void ClientRead();
+};
+
+#endif