project_files/frontlib/model/gamesetup.c
changeset 10017 de822cd3df3a
parent 7497 7e1d72fc03c7
--- a/project_files/frontlib/model/gamesetup.c	Tue Jan 21 22:38:13 2014 +0100
+++ b/project_files/frontlib/model/gamesetup.c	Tue Jan 21 22:43:06 2014 +0100
@@ -1,55 +1,55 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- */
-
-#include "gamesetup.h"
-#include "../util/util.h"
-
-#include <stdlib.h>
-
-void flib_gamesetup_destroy(flib_gamesetup *gamesetup) {
-	if(gamesetup) {
-		free(gamesetup->style);
-		flib_scheme_destroy(gamesetup->gamescheme);
-		flib_map_destroy(gamesetup->map);
-		flib_teamlist_destroy(gamesetup->teamlist);
-		free(gamesetup);
-	}
-}
-
-flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *setup) {
-	if(!setup) {
-		return NULL;
-	}
-
-	flib_gamesetup *result = flib_calloc(1, sizeof(flib_gamesetup));
-	if(result) {
-		result->style = flib_strdupnull(setup->style);
-		result->gamescheme = flib_scheme_copy(setup->gamescheme);
-		result->map = flib_map_copy(setup->map);
-		result->teamlist = flib_teamlist_copy(setup->teamlist);
-		if((setup->style && !result->style)
-				|| (setup->gamescheme && !result->gamescheme)
-				|| (setup->map && !result->map)
-				|| (setup->teamlist && !result->teamlist)) {
-			flib_gamesetup_destroy(result);
-			result = NULL;
-		}
-	}
-	return result;
-}
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ */
+
+#include "gamesetup.h"
+#include "../util/util.h"
+
+#include <stdlib.h>
+
+void flib_gamesetup_destroy(flib_gamesetup *gamesetup) {
+    if(gamesetup) {
+        free(gamesetup->style);
+        flib_scheme_destroy(gamesetup->gamescheme);
+        flib_map_destroy(gamesetup->map);
+        flib_teamlist_destroy(gamesetup->teamlist);
+        free(gamesetup);
+    }
+}
+
+flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *setup) {
+    if(!setup) {
+        return NULL;
+    }
+
+    flib_gamesetup *result = flib_calloc(1, sizeof(flib_gamesetup));
+    if(result) {
+        result->style = flib_strdupnull(setup->style);
+        result->gamescheme = flib_scheme_copy(setup->gamescheme);
+        result->map = flib_map_copy(setup->map);
+        result->teamlist = flib_teamlist_copy(setup->teamlist);
+        if((setup->style && !result->style)
+                || (setup->gamescheme && !result->gamescheme)
+                || (setup->map && !result->map)
+                || (setup->teamlist && !result->teamlist)) {
+            flib_gamesetup_destroy(result);
+            result = NULL;
+        }
+    }
+    return result;
+}