--- a/project_files/frontlib/hwconsts.c Tue Jan 21 22:38:13 2014 +0100
+++ b/project_files/frontlib/hwconsts.c Tue Jan 21 22:43:06 2014 +0100
@@ -1,100 +1,100 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "hwconsts.h"
-
-const uint32_t flib_teamcolors[] = HW_TEAMCOLOR_ARRAY;
-const size_t flib_teamcolor_count = sizeof(flib_teamcolors)/sizeof(uint32_t)-1;
-
-static const flib_metascheme_setting metaSchemeSettings[] = {
- { .name = "damagefactor", .times1000 = false, .engineCommand = "e$damagepct", .maxMeansInfinity = false, .min = 10, .max = 300, .def = 100 },
- { .name = "turntime", .times1000 = true, .engineCommand = "e$turntime", .maxMeansInfinity = true, .min = 1, .max = 9999, .def = 45 },
- { .name = "health", .times1000 = false, .engineCommand = NULL, .maxMeansInfinity = false, .min = 50, .max = 200, .def = 100 },
- { .name = "suddendeath", .times1000 = false, .engineCommand = "e$sd_turns", .maxMeansInfinity = true, .min = 0, .max = 50, .def = 15 },
- { .name = "caseprobability", .times1000 = false, .engineCommand = "e$casefreq", .maxMeansInfinity = false, .min = 0, .max = 9, .def = 5 },
- { .name = "minestime", .times1000 = true, .engineCommand = "e$minestime", .maxMeansInfinity = false, .min = -1, .max = 5, .def = 3 },
- { .name = "minesnum", .times1000 = false, .engineCommand = "e$minesnum", .maxMeansInfinity = false, .min = 0, .max = 80, .def = 4 },
- { .name = "minedudpct", .times1000 = false, .engineCommand = "e$minedudpct", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 0 },
- { .name = "explosives", .times1000 = false, .engineCommand = "e$explosives", .maxMeansInfinity = false, .min = 0, .max = 40, .def = 2 },
- { .name = "healthprobability", .times1000 = false, .engineCommand = "e$healthprob", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 35 },
- { .name = "healthcaseamount", .times1000 = false, .engineCommand = "e$hcaseamount", .maxMeansInfinity = false, .min = 0, .max = 200, .def = 25 },
- { .name = "waterrise", .times1000 = false, .engineCommand = "e$waterrise", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 47 },
- { .name = "healthdecrease", .times1000 = false, .engineCommand = "e$healthdec", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 5 },
- { .name = "ropepct", .times1000 = false, .engineCommand = "e$ropepct", .maxMeansInfinity = false, .min = 25, .max = 999, .def = 100 },
- { .name = "getawaytime", .times1000 = false, .engineCommand = "e$getawaytime", .maxMeansInfinity = false, .min = 0, .max = 999, .def = 100 }
-};
-
-static const flib_metascheme_mod metaSchemeMods[] = {
- { .name = "fortsmode", .bitmaskIndex = 12 },
- { .name = "divteams", .bitmaskIndex = 4 },
- { .name = "solidland", .bitmaskIndex = 2 },
- { .name = "border", .bitmaskIndex = 3 },
- { .name = "lowgrav", .bitmaskIndex = 5 },
- { .name = "laser", .bitmaskIndex = 6 },
- { .name = "invulnerability", .bitmaskIndex = 7 },
- { .name = "resethealth", .bitmaskIndex = 8 },
- { .name = "vampiric", .bitmaskIndex = 9 },
- { .name = "karma", .bitmaskIndex = 10 },
- { .name = "artillery", .bitmaskIndex = 11 },
- { .name = "randomorder", .bitmaskIndex = 13 },
- { .name = "king", .bitmaskIndex = 14 },
- { .name = "placehog", .bitmaskIndex = 15 },
- { .name = "sharedammo", .bitmaskIndex = 16 },
- { .name = "disablegirders", .bitmaskIndex = 17 },
- { .name = "disablelandobjects", .bitmaskIndex = 18 },
- { .name = "aisurvival", .bitmaskIndex = 19 },
- { .name = "infattack", .bitmaskIndex = 20 },
- { .name = "resetweps", .bitmaskIndex = 21 },
- { .name = "perhogammo", .bitmaskIndex = 22 },
- { .name = "disablewind", .bitmaskIndex = 23 },
- { .name = "morewind", .bitmaskIndex = 24 },
- { .name = "tagteam", .bitmaskIndex = 25 },
- { .name = "bottomborder", .bitmaskIndex = 26 }
-};
-
-const flib_metascheme flib_meta = {
- .settingCount = sizeof(metaSchemeSettings)/sizeof(flib_metascheme_setting),
- .modCount = sizeof(metaSchemeMods)/sizeof(flib_metascheme_mod),
- .settings = metaSchemeSettings,
- .mods = metaSchemeMods
-};
-
-uint32_t flib_get_teamcolor(int colorIndex) {
- if(colorIndex>=0 && colorIndex < flib_teamcolor_count) {
- return flib_teamcolors[colorIndex];
- } else {
- return 0;
- }
-}
-
-int flib_get_teamcolor_count() {
- return flib_teamcolor_count;
-}
-
-int flib_get_hedgehogs_per_team() {
- return HEDGEHOGS_PER_TEAM;
-}
-
-int flib_get_weapons_count() {
- return WEAPONS_COUNT;
-}
-
-const flib_metascheme *flib_get_metascheme() {
- return &flib_meta;
-}
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "hwconsts.h"
+
+const uint32_t flib_teamcolors[] = HW_TEAMCOLOR_ARRAY;
+const size_t flib_teamcolor_count = sizeof(flib_teamcolors)/sizeof(uint32_t)-1;
+
+static const flib_metascheme_setting metaSchemeSettings[] = {
+ { .name = "damagefactor", .times1000 = false, .engineCommand = "e$damagepct", .maxMeansInfinity = false, .min = 10, .max = 300, .def = 100 },
+ { .name = "turntime", .times1000 = true, .engineCommand = "e$turntime", .maxMeansInfinity = true, .min = 1, .max = 9999, .def = 45 },
+ { .name = "health", .times1000 = false, .engineCommand = NULL, .maxMeansInfinity = false, .min = 50, .max = 200, .def = 100 },
+ { .name = "suddendeath", .times1000 = false, .engineCommand = "e$sd_turns", .maxMeansInfinity = true, .min = 0, .max = 50, .def = 15 },
+ { .name = "caseprobability", .times1000 = false, .engineCommand = "e$casefreq", .maxMeansInfinity = false, .min = 0, .max = 9, .def = 5 },
+ { .name = "minestime", .times1000 = true, .engineCommand = "e$minestime", .maxMeansInfinity = false, .min = -1, .max = 5, .def = 3 },
+ { .name = "minesnum", .times1000 = false, .engineCommand = "e$minesnum", .maxMeansInfinity = false, .min = 0, .max = 80, .def = 4 },
+ { .name = "minedudpct", .times1000 = false, .engineCommand = "e$minedudpct", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 0 },
+ { .name = "explosives", .times1000 = false, .engineCommand = "e$explosives", .maxMeansInfinity = false, .min = 0, .max = 40, .def = 2 },
+ { .name = "healthprobability", .times1000 = false, .engineCommand = "e$healthprob", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 35 },
+ { .name = "healthcaseamount", .times1000 = false, .engineCommand = "e$hcaseamount", .maxMeansInfinity = false, .min = 0, .max = 200, .def = 25 },
+ { .name = "waterrise", .times1000 = false, .engineCommand = "e$waterrise", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 47 },
+ { .name = "healthdecrease", .times1000 = false, .engineCommand = "e$healthdec", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 5 },
+ { .name = "ropepct", .times1000 = false, .engineCommand = "e$ropepct", .maxMeansInfinity = false, .min = 25, .max = 999, .def = 100 },
+ { .name = "getawaytime", .times1000 = false, .engineCommand = "e$getawaytime", .maxMeansInfinity = false, .min = 0, .max = 999, .def = 100 }
+};
+
+static const flib_metascheme_mod metaSchemeMods[] = {
+ { .name = "fortsmode", .bitmaskIndex = 12 },
+ { .name = "divteams", .bitmaskIndex = 4 },
+ { .name = "solidland", .bitmaskIndex = 2 },
+ { .name = "border", .bitmaskIndex = 3 },
+ { .name = "lowgrav", .bitmaskIndex = 5 },
+ { .name = "laser", .bitmaskIndex = 6 },
+ { .name = "invulnerability", .bitmaskIndex = 7 },
+ { .name = "resethealth", .bitmaskIndex = 8 },
+ { .name = "vampiric", .bitmaskIndex = 9 },
+ { .name = "karma", .bitmaskIndex = 10 },
+ { .name = "artillery", .bitmaskIndex = 11 },
+ { .name = "randomorder", .bitmaskIndex = 13 },
+ { .name = "king", .bitmaskIndex = 14 },
+ { .name = "placehog", .bitmaskIndex = 15 },
+ { .name = "sharedammo", .bitmaskIndex = 16 },
+ { .name = "disablegirders", .bitmaskIndex = 17 },
+ { .name = "disablelandobjects", .bitmaskIndex = 18 },
+ { .name = "aisurvival", .bitmaskIndex = 19 },
+ { .name = "infattack", .bitmaskIndex = 20 },
+ { .name = "resetweps", .bitmaskIndex = 21 },
+ { .name = "perhogammo", .bitmaskIndex = 22 },
+ { .name = "disablewind", .bitmaskIndex = 23 },
+ { .name = "morewind", .bitmaskIndex = 24 },
+ { .name = "tagteam", .bitmaskIndex = 25 },
+ { .name = "bottomborder", .bitmaskIndex = 26 }
+};
+
+const flib_metascheme flib_meta = {
+ .settingCount = sizeof(metaSchemeSettings)/sizeof(flib_metascheme_setting),
+ .modCount = sizeof(metaSchemeMods)/sizeof(flib_metascheme_mod),
+ .settings = metaSchemeSettings,
+ .mods = metaSchemeMods
+};
+
+uint32_t flib_get_teamcolor(int colorIndex) {
+ if(colorIndex>=0 && colorIndex < flib_teamcolor_count) {
+ return flib_teamcolors[colorIndex];
+ } else {
+ return 0;
+ }
+}
+
+int flib_get_teamcolor_count() {
+ return flib_teamcolor_count;
+}
+
+int flib_get_hedgehogs_per_team() {
+ return HEDGEHOGS_PER_TEAM;
+}
+
+int flib_get_weapons_count() {
+ return WEAPONS_COUNT;
+}
+
+const flib_metascheme *flib_get_metascheme() {
+ return &flib_meta;
+}