project_files/frontlib/hwconsts.c
changeset 10017 de822cd3df3a
parent 7497 7e1d72fc03c7
--- a/project_files/frontlib/hwconsts.c	Tue Jan 21 22:38:13 2014 +0100
+++ b/project_files/frontlib/hwconsts.c	Tue Jan 21 22:43:06 2014 +0100
@@ -1,100 +1,100 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
- */
-
-#include "hwconsts.h"
-
-const uint32_t flib_teamcolors[] = HW_TEAMCOLOR_ARRAY;
-const size_t flib_teamcolor_count = sizeof(flib_teamcolors)/sizeof(uint32_t)-1;
-
-static const flib_metascheme_setting metaSchemeSettings[] = {
-	{ .name = "damagefactor",      .times1000 = false, .engineCommand = "e$damagepct",   .maxMeansInfinity = false, .min = 10, .max = 300,  .def = 100 },
-	{ .name = "turntime",          .times1000 = true,  .engineCommand = "e$turntime",    .maxMeansInfinity = true,  .min = 1,  .max = 9999, .def = 45  },
-	{ .name = "health",            .times1000 = false, .engineCommand = NULL,            .maxMeansInfinity = false, .min = 50, .max = 200,  .def = 100 },
-	{ .name = "suddendeath",       .times1000 = false, .engineCommand = "e$sd_turns",    .maxMeansInfinity = true,  .min = 0,  .max = 50,   .def = 15  },
-	{ .name = "caseprobability",   .times1000 = false, .engineCommand = "e$casefreq",    .maxMeansInfinity = false, .min = 0,  .max = 9,    .def = 5   },
-	{ .name = "minestime",         .times1000 = true,  .engineCommand = "e$minestime",   .maxMeansInfinity = false, .min = -1, .max = 5,    .def = 3   },
-	{ .name = "minesnum",          .times1000 = false, .engineCommand = "e$minesnum",    .maxMeansInfinity = false, .min = 0,  .max = 80,   .def = 4   },
-	{ .name = "minedudpct",        .times1000 = false, .engineCommand = "e$minedudpct",  .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 0   },
-	{ .name = "explosives",        .times1000 = false, .engineCommand = "e$explosives",  .maxMeansInfinity = false, .min = 0,  .max = 40,   .def = 2   },
-	{ .name = "healthprobability", .times1000 = false, .engineCommand = "e$healthprob",  .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 35  },
-	{ .name = "healthcaseamount",  .times1000 = false, .engineCommand = "e$hcaseamount", .maxMeansInfinity = false, .min = 0,  .max = 200,  .def = 25  },
-	{ .name = "waterrise",         .times1000 = false, .engineCommand = "e$waterrise",   .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 47  },
-	{ .name = "healthdecrease",    .times1000 = false, .engineCommand = "e$healthdec",   .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 5   },
-	{ .name = "ropepct",           .times1000 = false, .engineCommand = "e$ropepct",     .maxMeansInfinity = false, .min = 25, .max = 999,  .def = 100 },
-	{ .name = "getawaytime",       .times1000 = false, .engineCommand = "e$getawaytime", .maxMeansInfinity = false, .min = 0,  .max = 999,  .def = 100 }
-};
-
-static const flib_metascheme_mod metaSchemeMods[] = {
-	{ .name = "fortsmode",          .bitmaskIndex = 12 },
-	{ .name = "divteams",           .bitmaskIndex = 4  },
-	{ .name = "solidland",          .bitmaskIndex = 2  },
-	{ .name = "border",             .bitmaskIndex = 3  },
-	{ .name = "lowgrav",            .bitmaskIndex = 5  },
-	{ .name = "laser",              .bitmaskIndex = 6  },
-	{ .name = "invulnerability",    .bitmaskIndex = 7  },
-	{ .name = "resethealth",        .bitmaskIndex = 8  },
-	{ .name = "vampiric",           .bitmaskIndex = 9  },
-	{ .name = "karma",              .bitmaskIndex = 10 },
-	{ .name = "artillery",          .bitmaskIndex = 11 },
-	{ .name = "randomorder",        .bitmaskIndex = 13 },
-	{ .name = "king",               .bitmaskIndex = 14 },
-	{ .name = "placehog",           .bitmaskIndex = 15 },
-	{ .name = "sharedammo",         .bitmaskIndex = 16 },
-	{ .name = "disablegirders",     .bitmaskIndex = 17 },
-	{ .name = "disablelandobjects", .bitmaskIndex = 18 },
-	{ .name = "aisurvival",         .bitmaskIndex = 19 },
-	{ .name = "infattack",          .bitmaskIndex = 20 },
-	{ .name = "resetweps",          .bitmaskIndex = 21 },
-	{ .name = "perhogammo",         .bitmaskIndex = 22 },
-	{ .name = "disablewind",        .bitmaskIndex = 23 },
-	{ .name = "morewind",           .bitmaskIndex = 24 },
-	{ .name = "tagteam",            .bitmaskIndex = 25 },
-	{ .name = "bottomborder",       .bitmaskIndex = 26 }
-};
-
-const flib_metascheme flib_meta = {
-	.settingCount = sizeof(metaSchemeSettings)/sizeof(flib_metascheme_setting),
-	.modCount = sizeof(metaSchemeMods)/sizeof(flib_metascheme_mod),
-	.settings = metaSchemeSettings,
-	.mods = metaSchemeMods
-};
-
-uint32_t flib_get_teamcolor(int colorIndex) {
-	if(colorIndex>=0 && colorIndex < flib_teamcolor_count) {
-		return flib_teamcolors[colorIndex];
-	} else {
-		return 0;
-	}
-}
-
-int flib_get_teamcolor_count() {
-	return flib_teamcolor_count;
-}
-
-int flib_get_hedgehogs_per_team() {
-	return HEDGEHOGS_PER_TEAM;
-}
-
-int flib_get_weapons_count() {
-	return WEAPONS_COUNT;
-}
-
-const flib_metascheme *flib_get_metascheme() {
-	return &flib_meta;
-}
+/*
+ * Hedgewars, a free turn based strategy game
+ * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ */
+
+#include "hwconsts.h"
+
+const uint32_t flib_teamcolors[] = HW_TEAMCOLOR_ARRAY;
+const size_t flib_teamcolor_count = sizeof(flib_teamcolors)/sizeof(uint32_t)-1;
+
+static const flib_metascheme_setting metaSchemeSettings[] = {
+    { .name = "damagefactor",      .times1000 = false, .engineCommand = "e$damagepct",   .maxMeansInfinity = false, .min = 10, .max = 300,  .def = 100 },
+    { .name = "turntime",          .times1000 = true,  .engineCommand = "e$turntime",    .maxMeansInfinity = true,  .min = 1,  .max = 9999, .def = 45  },
+    { .name = "health",            .times1000 = false, .engineCommand = NULL,            .maxMeansInfinity = false, .min = 50, .max = 200,  .def = 100 },
+    { .name = "suddendeath",       .times1000 = false, .engineCommand = "e$sd_turns",    .maxMeansInfinity = true,  .min = 0,  .max = 50,   .def = 15  },
+    { .name = "caseprobability",   .times1000 = false, .engineCommand = "e$casefreq",    .maxMeansInfinity = false, .min = 0,  .max = 9,    .def = 5   },
+    { .name = "minestime",         .times1000 = true,  .engineCommand = "e$minestime",   .maxMeansInfinity = false, .min = -1, .max = 5,    .def = 3   },
+    { .name = "minesnum",          .times1000 = false, .engineCommand = "e$minesnum",    .maxMeansInfinity = false, .min = 0,  .max = 80,   .def = 4   },
+    { .name = "minedudpct",        .times1000 = false, .engineCommand = "e$minedudpct",  .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 0   },
+    { .name = "explosives",        .times1000 = false, .engineCommand = "e$explosives",  .maxMeansInfinity = false, .min = 0,  .max = 40,   .def = 2   },
+    { .name = "healthprobability", .times1000 = false, .engineCommand = "e$healthprob",  .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 35  },
+    { .name = "healthcaseamount",  .times1000 = false, .engineCommand = "e$hcaseamount", .maxMeansInfinity = false, .min = 0,  .max = 200,  .def = 25  },
+    { .name = "waterrise",         .times1000 = false, .engineCommand = "e$waterrise",   .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 47  },
+    { .name = "healthdecrease",    .times1000 = false, .engineCommand = "e$healthdec",   .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 5   },
+    { .name = "ropepct",           .times1000 = false, .engineCommand = "e$ropepct",     .maxMeansInfinity = false, .min = 25, .max = 999,  .def = 100 },
+    { .name = "getawaytime",       .times1000 = false, .engineCommand = "e$getawaytime", .maxMeansInfinity = false, .min = 0,  .max = 999,  .def = 100 }
+};
+
+static const flib_metascheme_mod metaSchemeMods[] = {
+    { .name = "fortsmode",          .bitmaskIndex = 12 },
+    { .name = "divteams",           .bitmaskIndex = 4  },
+    { .name = "solidland",          .bitmaskIndex = 2  },
+    { .name = "border",             .bitmaskIndex = 3  },
+    { .name = "lowgrav",            .bitmaskIndex = 5  },
+    { .name = "laser",              .bitmaskIndex = 6  },
+    { .name = "invulnerability",    .bitmaskIndex = 7  },
+    { .name = "resethealth",        .bitmaskIndex = 8  },
+    { .name = "vampiric",           .bitmaskIndex = 9  },
+    { .name = "karma",              .bitmaskIndex = 10 },
+    { .name = "artillery",          .bitmaskIndex = 11 },
+    { .name = "randomorder",        .bitmaskIndex = 13 },
+    { .name = "king",               .bitmaskIndex = 14 },
+    { .name = "placehog",           .bitmaskIndex = 15 },
+    { .name = "sharedammo",         .bitmaskIndex = 16 },
+    { .name = "disablegirders",     .bitmaskIndex = 17 },
+    { .name = "disablelandobjects", .bitmaskIndex = 18 },
+    { .name = "aisurvival",         .bitmaskIndex = 19 },
+    { .name = "infattack",          .bitmaskIndex = 20 },
+    { .name = "resetweps",          .bitmaskIndex = 21 },
+    { .name = "perhogammo",         .bitmaskIndex = 22 },
+    { .name = "disablewind",        .bitmaskIndex = 23 },
+    { .name = "morewind",           .bitmaskIndex = 24 },
+    { .name = "tagteam",            .bitmaskIndex = 25 },
+    { .name = "bottomborder",       .bitmaskIndex = 26 }
+};
+
+const flib_metascheme flib_meta = {
+    .settingCount = sizeof(metaSchemeSettings)/sizeof(flib_metascheme_setting),
+    .modCount = sizeof(metaSchemeMods)/sizeof(flib_metascheme_mod),
+    .settings = metaSchemeSettings,
+    .mods = metaSchemeMods
+};
+
+uint32_t flib_get_teamcolor(int colorIndex) {
+    if(colorIndex>=0 && colorIndex < flib_teamcolor_count) {
+        return flib_teamcolors[colorIndex];
+    } else {
+        return 0;
+    }
+}
+
+int flib_get_teamcolor_count() {
+    return flib_teamcolor_count;
+}
+
+int flib_get_hedgehogs_per_team() {
+    return HEDGEHOGS_PER_TEAM;
+}
+
+int flib_get_weapons_count() {
+    return WEAPONS_COUNT;
+}
+
+const flib_metascheme *flib_get_metascheme() {
+    return &flib_meta;
+}