--- a/hedgewars/uStore.pas Fri Feb 07 00:47:51 2014 +0400
+++ b/hedgewars/uStore.pas Thu Feb 06 22:03:53 2014 +0100
@@ -185,9 +185,9 @@
for t:= 0 to Pred(TeamsCount) do
with TeamsArray[t]^ do
begin
- NameTagTex:= RenderStringTexLim(Str2PChar(TeamName), Clan^.Color, Font, cTeamHealthWidth);
+ NameTagTex:= RenderStringTexLim(TeamName, Clan^.Color, Font, cTeamHealthWidth);
if length(Owner) > 0 then
- OwnerTex:= RenderStringTexLim(Str2PChar(Owner), Clan^.Color, Font, cTeamHealthWidth);
+ OwnerTex:= RenderStringTexLim(Owner, Clan^.Color, Font, cTeamHealthWidth);
r.x:= 0;
r.y:= 0;
@@ -261,7 +261,7 @@
with Hedgehogs[i] do
if Gear <> nil then
begin
- NameTagTex:= RenderStringTexLim(Str2PChar(Name), Clan^.Color, fnt16, cTeamHealthWidth);
+ NameTagTex:= RenderStringTexLim(Name, Clan^.Color, fnt16, cTeamHealthWidth);
if Hat = 'NoHat' then
begin
if (month = 4) and (md = 20) then
@@ -438,10 +438,10 @@
InitHealth;
-PauseTexture:= RenderStringTexPChar(trmsg[sidPaused], cYellowColor, fntBig);
-AFKTexture:= RenderStringTexPChar(trmsg[sidAFK], cYellowColor, fntBig);
-ConfirmTexture:= RenderStringTexPChar(trmsg[sidConfirm], cYellowColor, fntBig);
-SyncTexture:= RenderStringTexPChar(trmsg[sidSync], cYellowColor, fntBig);
+PauseTexture:= RenderStringTex(trmsg[sidPaused], cYellowColor, fntBig);
+AFKTexture:= RenderStringTex(trmsg[sidAFK], cYellowColor, fntBig);
+ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], cYellowColor, fntBig);
+SyncTexture:= RenderStringTex(trmsg[sidSync], cYellowColor, fntBig);
if not reload then
AddProgress;
@@ -450,8 +450,8 @@
for ai:= Low(TAmmoType) to High(TAmmoType) do
with Ammoz[ai] do
begin
- TryDo(trAmmo[NameId][0] <> #0,'No default text/translation found for ammo type #' + intToStr(ord(ai)) + '!',true);
- tmpsurf:= TTF_RenderUTF8_Blended(Fontz[CheckCJKFont(trAmmo[NameId],fnt16)].Handle, trAmmo[NameId], cWhiteColorChannels);
+ TryDo(trAmmo[NameId] <> '','No default text/translation found for ammo type #' + intToStr(ord(ai)) + '!',true);
+ tmpsurf:= TTF_RenderUTF8_Blended(Fontz[CheckCJKFont(trAmmo[NameId],fnt16)].Handle, Str2PChar(trAmmo[NameId]), cWhiteColorChannels);
TryDo(tmpsurf <> nil,'Name-texture creation for ammo type #' + intToStr(ord(ai)) + ' failed!',true);
tmpsurf:= doSurfaceConversion(tmpsurf);
FreeTexture(NameTex);
@@ -1238,10 +1238,10 @@
tmpline, tmpline2, tmpdesc: ansistring;
begin
// make sure there is a caption as well as a sub caption - description is optional
-if caption[0] = #0 then
- caption:= Str2PChar(_S'???');
-if subcaption[0] = #0 then
- subcaption:= Str2PChar(_S' ');
+if caption = '' then
+ caption:= '???';
+if subcaption = '' then
+ subcaption:= _S' ';
font:= CheckCJKFont(caption,fnt16);
font:= CheckCJKFont(subcaption,font);
@@ -1285,7 +1285,7 @@
end
end;
-if extra[0] <> #0 then
+if extra <> '' then
begin
// get extra label's dimensions
TTF_SizeUTF8(Fontz[font].Handle, extra, @i, @j);
@@ -1332,7 +1332,7 @@
end
end;
-if extra[0] <> #0 then
+if extra <> '' then
r:= WriteInRect(tmpsurf, cFontBorder + 2, r.y + r.h, extracolor, font, extra);
r.x:= cFontBorder + 6;
@@ -1370,7 +1370,7 @@
r.h:= 32;
// default (no extra text)
-extra:= Str2PChar(''); // conversion because pas2c ain't smart enough yet
+extra:= _S'';
extracolor:= 0;
if (CurrentTeam <> nil) and (Ammoz[atype].SkipTurns >= CurrentTeam^.Clan^.TurnNumber) then // weapon or utility is not yet available
@@ -1385,7 +1385,7 @@
end
else
begin
- extra:= Str2PChar(''); // conversion because pas2c ain't smart enough yet
+ extra:= _S'';
extracolor:= 0;
end;