--- a/QTfrontend/game.cpp Sat Dec 08 20:23:13 2012 +0400
+++ b/QTfrontend/game.cpp Sat Dec 08 22:43:03 2012 +0400
@@ -431,17 +431,17 @@
}
-static void HWGame::onChat(void* context, const char *msg, bool teamchat)
+void HWGame::onChat(void* context, const char *msg, bool teamchat)
{
HWGame * game = (HWGame *) context;
}
-static void HWGame::onConnect(void* context)
+void HWGame::onConnect(void* context)
{
HWGame * game = (HWGame *) context;
}
-static void HWGame::onDisconnect(void* context, int reason)
+void HWGame::onDisconnect(void* context, int reason)
{
HWGame * game = (HWGame *) context;
/*
@@ -465,17 +465,17 @@
game->SetGameState(gsStopped);
}
-static void HWGame::onEngineMessage(void *context, const uint8_t *em, size_t size)
+void HWGame::onEngineMessage(void *context, const uint8_t *em, size_t size)
{
HWGame * game = (HWGame *) context;
}
-static void HWGame::onErrorMessage(void* context, const char *msg)
+void HWGame::onErrorMessage(void* context, const char *msg)
{
HWGame * game = (HWGame *) context;
}
-static void HWGame::onGameRecorded(void *context, const uint8_t *record, size_t size, bool isSavegame)
+void HWGame::onGameRecorded(void *context, const uint8_t *record, size_t size, bool isSavegame)
{
HWGame * game = (HWGame *) context;
}