project_files/HedgewarsMobile/Classes/MainMenuViewController.m
changeset 3546 ccf4854df294
parent 3535 9e78c1f3d8d8
child 3547 02875b1145b7
--- a/project_files/HedgewarsMobile/Classes/MainMenuViewController.m	Wed Jun 23 21:39:14 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/MainMenuViewController.m	Wed Jun 23 21:49:19 2010 +0200
@@ -1,171 +0,0 @@
-//
-//  MainMenuViewController.m
-//  hwengine
-//
-//  Created by Vittorio on 08/01/10.
-//  Copyright 2010 __MyCompanyName__. All rights reserved.
-//
-
-#import "MainMenuViewController.h"
-#import "SDL_uikitappdelegate.h"
-#import "PascalImports.h"
-#import "GameConfigViewController.h"
-#import "SplitViewRootController.h"
-#import "CommodityFunctions.h"
-
-@implementation MainMenuViewController
-@synthesize versionLabel;
-
--(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
-	return rotationManager(interfaceOrientation);
-}
-
-- (void)didReceiveMemoryWarning {
-	// Releases the view if it doesn't have a superview.
-	[super didReceiveMemoryWarning];
-    if (settingsViewController.view.superview == nil) 
-        settingsViewController = nil;
-    if (gameConfigViewController.view.superview == nil) 
-        gameConfigViewController = nil;
-    MSG_MEMCLEAN();
-}
-
--(void) viewDidLoad {
-    char *ver;
-    HW_versionInfo(NULL, &ver);
-    NSString *versionNumber = [[NSString alloc] initWithCString:ver];
-    self.versionLabel.text = versionNumber;
-    [versionNumber release];
-
-    // listen to request to remove the modalviewcontroller
-    [[NSNotificationCenter defaultCenter] addObserver:self
-                                             selector:@selector(dismissModalViewController)
-                                                 name: @"dismissModalView" 
-                                               object:nil];
-    
-    // initialize some files the first time we load the game
-	if (!([[NSFileManager defaultManager] fileExistsAtPath:SETTINGS_FILE()])) 
-        [NSThread detachNewThreadSelector:@selector(checkFirstRun) toTarget:self withObject:nil];
-    
-	[super viewDidLoad];
-}
-
-// this is called to verify whether it's the first time the app is launched
-// if it is it blocks user interaction with an alertView until files are created
--(void) checkFirstRun {
-	NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-    NSLog(@"First time run, creating settings files at %@", SETTINGS_FILE());
-    
-    // show a popup with an indicator to make the user wait
-    UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Please wait",@"")
-                                                    message:nil
-                                                   delegate:nil
-                                          cancelButtonTitle:nil
-                                          otherButtonTitles:nil];
-    [alert show];
-    
-    UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] 
-                                          initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
-    indicator.center = CGPointMake(alert.bounds.size.width / 2, alert.bounds.size.height - 50);
-    [indicator startAnimating];
-    [alert addSubview:indicator];
-    [indicator release];
-    
-    // create default files (teams/weapons/scheme)
-    createTeamNamed(@"Pirates");
-    createTeamNamed(@"Ninjas");
-    createWeaponNamed(@"Default");
-    createSchemeNamed(@"Default");
-    
-    // create settings.plist
-    NSMutableDictionary *saveDict = [[NSMutableDictionary alloc] init];
-
-    [saveDict setObject:@"" forKey:@"username"];
-    [saveDict setObject:@"" forKey:@"password"];
-    [saveDict setObject:[NSNumber numberWithBool:YES] forKey:@"music"];
-    [saveDict setObject:[NSNumber numberWithBool:YES] forKey:@"sound"];
-    [saveDict setObject:[NSNumber numberWithBool:NO] forKey:@"alternate"];
-
-    [saveDict writeToFile:SETTINGS_FILE() atomically:YES];
-    [saveDict release];    
-    
-    // ok let the user take control
-    [alert dismissWithClickedButtonIndex:0 animated:YES];
-    [alert release];
-
-	[pool release];
-	[NSThread exit];
-}
-
-#pragma mark -
--(IBAction) switchViews:(id) sender {
-    UIButton *button = (UIButton *)sender;
-    UIAlertView *alert;
-    NSString *debugStr;
-
-    switch (button.tag) {
-        case 0:
-            gameConfigViewController = [[GameConfigViewController alloc] initWithNibName:@"GameConfigViewController" bundle:nil];        
-
-            // bug in UIModalTransitionStylePartialCurl, displays the controller awkwardly if it is not allocated every time            
-            if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
-                gameConfigViewController.modalTransitionStyle = UIModalTransitionStylePartialCurl;
-            [self presentModalViewController:gameConfigViewController animated:YES];
-            break;
-        case 2:
-            if (nil == settingsViewController) {
-                settingsViewController = [[SplitViewRootController alloc] initWithNibName:nil bundle:nil];
-                settingsViewController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal;
-            }
-            
-            [self presentModalViewController:settingsViewController animated:YES];
-            break;
-        case 3:
-            debugStr = [[NSString alloc] initWithContentsOfFile:DEBUG_FILE()];
-            UITextView *scroll = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.height, self.view.frame.size.width)];
-            scroll.text = debugStr;
-            [debugStr release];
-            scroll.editable = NO;
-            
-            UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
-            [btn addTarget:scroll action:@selector(removeFromSuperview) forControlEvents:UIControlEventTouchUpInside];
-            btn.backgroundColor = [UIColor blackColor];
-            btn.frame = CGRectMake(self.view.frame.size.height-70, 0, 70, 70);
-            [scroll addSubview:btn];
-            [self.view addSubview:scroll];
-            [scroll release];
-            break;
-        default:
-            alert = [[UIAlertView alloc] initWithTitle:@"Not Yet Implemented"
-                                               message:@"Sorry, this feature is not yet implemented"
-                                              delegate:nil
-                                     cancelButtonTitle:@"Well, don't worry"
-                                     otherButtonTitles:nil];
-            [alert show];
-            [alert release];
-            break;
-    }
-}
-
-// allows child controllers to return to the main controller
--(void) dismissModalViewController {
-    [self dismissModalViewControllerAnimated:YES];
-}
-
-
--(void) viewDidUnload {
-    self.versionLabel = nil;
-    gameConfigViewController = nil;
-    settingsViewController = nil;
-	[super viewDidUnload];
-    MSG_DIDUNLOAD();
-}
-
--(void) dealloc {
-    [versionLabel release];
-    [settingsViewController release];
-    [gameConfigViewController release];
-	[super dealloc];
-}
-
-@end