--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Fri Aug 02 01:55:38 2013 +0300
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Fri Aug 02 02:03:08 2013 +0300
@@ -7,7 +7,6 @@
-- TODO
-- maybe use same name in missionName and frontend mission name..
--- in this map I have to track the weapons the player has in checkpoints
-- GENERAL NOTE: change hats :D
-- Idea: game will be successfully end when the 2 lower crates are collected
-- it would be more defficult (and sadistic) if one should collect *all* the crates
@@ -198,7 +197,6 @@
x = x + math.random(8,20)
end
- AddAmmo(hero.gear, amTeleport, 4)
if checkPointReached == 1 then
AddEvent(onHeroAtCheckpoint2, {hero.gear}, heroAtCheckpoint2, {hero.gear}, 0)
AddEvent(onHeroAtCheckpoint3, {hero.gear}, heroAtCheckpoint3, {hero.gear}, 0)