--- a/hedgewars/uRender.pas Tue Apr 18 22:19:19 2017 +0200
+++ b/hedgewars/uRender.pas Tue Apr 18 22:27:25 2017 +0200
@@ -1873,7 +1873,7 @@
else
frame:= 0;
-TextureBuffer[3].X:= shift + ((LongInt((RealTicks * waterSpeed) shr 6) * Dir + dX) mod spriteWidth) / (spriteWidth - 1);
+TextureBuffer[3].X:= shift + ((LongInt((RealTicks * waterSpeed div 100) shr 6) * Dir + dX) mod spriteWidth) / (spriteWidth - 1);
TextureBuffer[3].Y:= frame * realHeight;
TextureBuffer[5].X:= TextureBuffer[3].X + nWaves;
TextureBuffer[5].Y:= frame * realHeight;