--- a/share/hedgewars/Data/Maps/CTF_Blizzard/map.lua Fri Sep 09 03:00:03 2011 +0200
+++ b/share/hedgewars/Data/Maps/CTF_Blizzard/map.lua Fri Sep 09 03:21:16 2011 +0200
@@ -1,5 +1,5 @@
--------------------------------
--- CTF_BLIZZARD 0.8
+-- CTF_BLIZZARD 0.9
--------------------------------
---------
@@ -68,14 +68,14 @@
-- removed teleport from starting weapons
-- increased captures to 3
------------
+------------
-- 0.7
------------
-- hopefully fixed a bug with the teleporters
-- added a fix for crate possibly getting imbedded in land when it was near the water line
------------
+------------
-- 0.8
------------
@@ -84,6 +84,13 @@
-- changed hog placements code so that they start in the same place for both teams
-- and hogs move in the same order, not backwards to each other.
+-----------
+-- 0.9
+------------
+
+-- add support for more players
+-- re-enable sudden death, but set water rise to 0
+
loadfile(GetDataPath() .. "Scripts/Locale.lua")()
---------------------------------------------------------------
@@ -469,7 +476,7 @@
-- make a list of individual team names
- for i = 0, 5 do
+ for i = 0, (TeamsCount-1) do
teamNameArr[i] = i
teamSize[i] = 0
teamIndex[i] = 0
@@ -566,7 +573,8 @@
MinesTime = 2000
Explosives = 0 -- The number of explosives being placed
Delay = 10 -- The delay between each round
- SuddenDeathTurns = 99 -- suddendeath is off, effectively
+ WaterRise = 0 -- I sure hope this works
+ --SuddenDeathTurns = 99 -- suddendeath is off, effectively
Map = "Blizzard" -- The map to be played
Theme = "Snow" -- The theme to be used "Nature"