--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Mon Dec 23 15:11:55 2013 -0500
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Tue Dec 24 01:10:38 2013 +0200
@@ -66,7 +66,7 @@
teamA.color = tonumber("38D61C",16) -- green
teamB.name = loc("Captain Lime")
teamB.color = tonumber("38D61D",16) -- greenish
-teamC.name = loc("Fruit Assasins")
+teamC.name = loc("Fruit Assassins")
teamC.color = tonumber("FF0000",16) -- red
function onGameInit()
@@ -108,7 +108,7 @@
green1.bot = AddHog(green1.name, 1, 100, "war_desertofficer")
AnimSetGearPosition(green1.bot, green1.x, green1.y)
green1.gear = green1.human
- -- Fruit Assasins
+ -- Fruit Assassins
local assasinsHats = { "NinjaFull", "NinjaStraight", "NinjaTriangle" }
AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
for i=1,table.getn(redHedgehogs) do
@@ -138,7 +138,7 @@
AddAmmo(green1.bot, amGrenade, 6)
AddAmmo(green1.bot, amDEagle, 2)
HideHog(green1.bot)
- -- Assasins weapons
+ -- Assassins weapons
AddAmmo(redHedgehogs[1].gear, amBazooka, 6)
AddAmmo(redHedgehogs[1].gear, amGrenade, 6)
AddAmmo(redHedgehogs[1].bot, amDEagle, 6)
@@ -467,7 +467,7 @@
saveCompletedStatus(3)
SendStat(siGameResult, loc("Congratulations, you won!"))
SendStat(siCustomAchievement, loc("You retrieved the lost part"))
- SendStat(siCustomAchievement, loc("You defended yourself against Strawberry Assasins"))
+ SendStat(siCustomAchievement, loc("You defended yourself against Strawberry Assassins"))
SendStat(siPlayerKills,'1',teamA.name)
SendStat(siPlayerKills,'0',teamC.name)
EndGame()
@@ -532,7 +532,7 @@
table.insert(dialog03, {func = AnimWait, args = {green1.gear, 4000}})
table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("This Hog Solo is so naive! When he returns I'll shoot him and keep that device for myself!"), SAY_THINK, 4000}})
table.insert(dialog03, {func = goToThesurface, args = {hero.gear}})
- -- DIALOG04 - At crates, hero learns about the assasins ambush
+ -- DIALOG04 - At crates, hero learns about the Assassins ambush
AddSkipFunction(dialog04, Skipanim, {dialog04})
table.insert(dialog04, {func = AnimWait, args = {hero.gear, 4000}})
table.insert(dialog04, {func = FollowGear, args = {hero.gear}})