--- a/hedgewars/uTypes.pas Mon Jun 25 12:02:54 2012 +0200
+++ b/hedgewars/uTypes.pas Mon Jun 25 15:46:08 2012 +0200
@@ -221,6 +221,8 @@
x, y: LongInt; // Offset in the texture atlas
isRotated: boolean; // if true sprite is flipped in the atlas taking w pixels along the y and h pixels along the x axis
+ shared: boolean; // true if in an atlas, false if atlas points to a dedicated texture for this sprite
+
surface: PSDL_Surface; // retained in memory surface
// Cached values for texel coordinates and vertex coordinates