--- a/share/hedgewars/Data/Missions/Challenge/ClimbHome.lua Sat Nov 02 13:01:28 2019 +0100
+++ b/share/hedgewars/Data/Missions/Challenge/ClimbHome.lua Sat Nov 02 17:00:40 2019 +0100
@@ -4,7 +4,6 @@
-- trying to allow random theme, but fixed theme objects...
-- Also skip some ugly themes, or ones where the sky is "meh"
---local themes = { "Art","Cake","City","EarthRise","Halloween","Olympics","Underwater","Bamboo","Castle","Compost","Eyes","Hell","Planes","Bath","Cave","CrazyMission","Freeway","Island","Sheep","Blox","Cheese","Deepspace","Fruit","Jungle","Snow","Brick","Christmas","Desert","Golf","Nature","Stage" }
local themes = {"Christmas","Hell","Bamboo","City","Island","Bath","Compost","Jungle","Desert","Nature","Olympics","Brick","EarthRise","Sheep","Cake","Freeway","Snow","Castle","Fruit","Stage","Cave","Golf","Cheese","Halloween"}
local totalHedgehogs = 0
local HH = {}
@@ -13,8 +12,8 @@
function onGameInit()
+ Theme = themes[GetRandom(#themes)+1]
-- Ensure people get same map for same theme
- Theme = themes[GetRandom(#themes)+1]
Seed = ""
TurnTime = MAX_TURN_TIME
EnableGameFlags(gfOneClanMode)