--- a/hedgewars/uGears.pas Thu Oct 15 17:51:54 2009 +0000
+++ b/hedgewars/uGears.pas Thu Oct 15 18:02:01 2009 +0000
@@ -151,7 +151,7 @@
@doStepGirder,
@doStepTeleport,
@doStepSwitcher,
- @doStepCase,
+ @doStepTarget,
@doStepMortar,
@doStepWhip,
@doStepKamikaze,
@@ -358,8 +358,9 @@
Result^.Z:= cCurrHHZ
end;
gtTarget: begin
- Result^.Radius:= 16;
- Result^.Elasticity:= _0_3
+ Result^.Radius:= 10;
+ Result^.Elasticity:= _0_3;
+ Result^.Timer:= 0
end;
gtMortar: begin
Result^.Radius:= 4;
@@ -1481,7 +1482,11 @@
DrawRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y) - 3 + WorldDy, 11 - Gear^.Pos, hwSign(HHGear^.dX), 0);
end;
gtSwitcher: DrawSprite(sprSwitch, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 56 + WorldDy, (GameTicks shr 6) mod 12);
- gtTarget: DrawSprite(sprTarget, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
+ gtTarget: begin
+ glColor4f(1, 1, 1, Gear^.Timer / 1000);
+ DrawSprite(sprTarget, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, 0);
+ glColor4f(1, 1, 1, 1);
+ end;
gtMortar: DrawRotated(sprMortar, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
gtCake: if Gear^.Pos = 6 then
DrawRotatedf(sprCakeWalk, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (GameTicks div 40) mod 6, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90)