changeset 7270 | 93e92e82d5c8 |
parent 7156 | 09262f82e99d |
child 7291 | ad4b6c2b09e8 |
child 7307 | f830a65d6a6d |
--- a/hedgewars/uScript.pas Sat Jun 23 22:44:11 2012 +0400 +++ b/hedgewars/uScript.pas Sat Jun 23 21:37:47 2012 -0400 @@ -973,10 +973,9 @@ prevgear^.Z := cHHZ; RemoveGearFromList(prevgear); InsertGearToList(prevgear); - - CurrentHedgehog := gear^.Hedgehog; -// yes, this will muck up turn sequence - CurrentTeam := gear^.Hedgehog^.Team; + + SwitchCurrentHedgehog(gear^.Hedgehog); + CurrentTeam:= CurrentHedgehog^.Team; gear^.State:= gear^.State or gstHHDriven; gear^.Active := true;