--- a/hedgewars/uScript.pas Wed Jun 28 18:57:00 2023 +0200
+++ b/hedgewars/uScript.pas Wed Jun 28 21:14:56 2023 +0200
@@ -308,6 +308,32 @@
LuaToSoundOrd:= i;
end;
+function LuaToMsgStrIdOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
+begin
+ if lua_isnoneornil(L, i) then i:= -1
+ else i:= Trunc(lua_tonumber(L, i));
+ if (i < ord(Low(TMsgStrId))) or (i > ord(High(TMsgStrId))) then
+ begin
+ LuaCallError('Invalid message ID!', call, paramsyntax);
+ LuaToMsgStrIdOrd:= -1;
+ end
+ else
+ LuaToMsgStrIdOrd:= i;
+end;
+
+function LuaToGoalStrIdOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
+begin
+ if lua_isnoneornil(L, i) then i:= -1
+ else i:= Trunc(lua_tonumber(L, i));
+ if (i < ord(Low(TGoalStrId))) or (i > ord(High(TGoalStrId))) then
+ begin
+ LuaCallError('Invalid goal string ID!', call, paramsyntax);
+ LuaToGoalStrIdOrd:= -1;
+ end
+ else
+ LuaToGoalStrIdOrd:= i;
+end;
+
function LuaToHogEffectOrd(L : Plua_State; i: LongInt; call, paramsyntax: shortstring): LongInt; inline;
begin
if lua_isnoneornil(L, i) then i:= -1
@@ -584,6 +610,47 @@
lc_hidemission:= 0;
end;
+function lc_getenginestring(L : Plua_state) : LongInt; Cdecl;
+var stringType: shortstring;
+ msgId: LongInt;
+const callStr = 'GetEngineString';
+ paramsStr = 'stringType, msgId';
+begin
+ if CheckLuaParamCount(L, 2, callStr, paramsStr) then
+ begin
+ stringType:= lua_tostring(L, 1);
+ if (not lua_isnumber(L, 2)) then
+ begin
+ LuaError('Argument ''msgId'' must be a number!');
+ lua_pushnil(L);
+ end
+ else if stringType = 'TMsgStrId' then
+ begin
+ msgId:= LuaToMsgStrIdOrd(L, 2, callStr, paramsStr);
+ if msgId = -1 then
+ lua_pushnil(L)
+ else
+ lua_pushstring(L, PChar(trmsg[TMsgStrId(msgId)]))
+ end
+ else if stringType = 'TGoalStrId' then
+ begin
+ msgId:= LuaToGoalStrIdOrd(L, 2, callStr, paramsStr);
+ if msgId = -1 then
+ lua_pushnil(L)
+ else
+ lua_pushstring(L, PChar(trgoal[TGoalStrId(msgId)]));
+ end
+ else
+ begin
+ LuaError('Invalid stringType!');
+ lua_pushnil(L);
+ end
+ end
+ else
+ lua_pushnil(L);
+ lc_getenginestring:= 1;
+end;
+
function lc_setammotexts(L : Plua_State) : LongInt; Cdecl;
const
callStr = 'SetAmmoTexts';
@@ -4257,6 +4324,8 @@
spr: TSprite;
mg : TMapGen;
we : TWorldEdge;
+ msi: TMsgStrId;
+ gsi: TGoalStrId;
begin
// initialize lua
luaState:= lua_open;
@@ -4375,6 +4444,13 @@
for we:= Low(TWorldEdge) to High(TWorldEdge) do
ScriptSetInteger(EnumToStr(we), ord(we));
+// register message IDs
+for msi:= Low(TMsgStrId) to High(TMsgStrId) do
+ ScriptSetInteger(EnumToStr(msi), ord(msi));
+
+for gsi:= Low(TGoalStrId) to High(TGoalStrId) do
+ ScriptSetInteger(EnumToStr(gsi), ord(gsi));
+
ScriptSetLongWord('capcolDefault' , capcolDefaultLua);
ScriptSetLongWord('capcolSetting' , capcolSettingLua);
@@ -4485,6 +4561,7 @@
lua_register(luaState, _P'ParseCommand', @lc_parsecommand);
lua_register(luaState, _P'ShowMission', @lc_showmission);
lua_register(luaState, _P'HideMission', @lc_hidemission);
+lua_register(luaState, _P'GetEngineString', @lc_getenginestring);
lua_register(luaState, _P'SetAmmoTexts', @lc_setammotexts);
lua_register(luaState, _P'SetAmmoDescriptionAppendix', @lc_setammodescriptionappendix);
lua_register(luaState, _P'AddCaption', @lc_addcaption);