share/hedgewars/Data/Locale/hedgewars_es.ts
changeset 11833 6c26c66f419e
parent 11756 df92c83375e2
child 11866 afa8182003cc
--- a/share/hedgewars/Data/Locale/hedgewars_es.ts	Sun May 22 15:06:08 2016 +0200
+++ b/share/hedgewars/Data/Locale/hedgewars_es.ts	Wed Jun 15 18:39:31 2016 -0400
@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>
 <!DOCTYPE TS>
-<TS version="2.1" language="es">
+<TS version="2.0" language="es">
 <context>
     <name>About</name>
     <message>
@@ -19,14 +19,18 @@
     <name>AmmoSchemeModel</name>
     <message>
         <source>new</source>
-        <translation>Nuevo</translation>
+        <translation type="obsolete">Nuevo</translation>
     </message>
     <message>
         <source>copy of</source>
         <translation type="obsolete">Copia de</translation>
     </message>
     <message>
-        <source>copy of %1</source>
+        <source>New</source>
+        <translation type="unfinished">Nuevo</translation>
+    </message>
+    <message>
+        <source>Copy of %1</source>
         <translation type="unfinished"></translation>
     </message>
 </context>
@@ -339,6 +343,18 @@
         <source>%1 has left (%2)</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Chat log</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Enter chat messages here and send them with [Enter]</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>List of players</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWForm</name>
@@ -623,6 +639,50 @@
         <source>Forts</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>View and edit the seed, the source of randomness in the game</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Randomize the theme</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Choose a theme</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Randomize the map, theme and seed</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Randomize the theme and seed</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Randomize the seed</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to randomize the map, theme and seed</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to randomize the theme and seed</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Adjust the complexity of the generated map</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Adjust the distance between forts</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to edit</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWNetServersModel</name>
@@ -1146,6 +1206,10 @@
         <source>Edit game preferences</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Start fighting (requires at least 2 teams)</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>PageNetGame</name>
@@ -1169,6 +1233,22 @@
         <source>Room controls</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Room name</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Update the room name</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Turn on the lightbulb to show the other players when you&apos;re ready to fight</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start fighting (requires at least 2 teams)</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>PageNetServer</name>
@@ -1362,6 +1442,18 @@
         <source>Enter new file name:</source>
         <translation>Introduce el nuevo nombre del fichero:</translation>
     </message>
+    <message>
+        <source>Play demo</source>
+        <translation type="unfinished">Reproducir demo</translation>
+    </message>
+    <message>
+        <source>Play the selected demo</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Load the selected game</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>PageRoomsList</name>
@@ -1449,11 +1541,11 @@
     </message>
     <message>
         <source>Random</source>
-        <translation>Aleatorio</translation>
+        <translation type="obsolete">Aleatorio</translation>
     </message>
     <message>
         <source>Seconds</source>
-        <translation>Segundos</translation>
+        <translation type="obsolete">Segundos</translation>
     </message>
     <message>
         <source>Defend your fort and destroy the opponents, two team colours max!</source>
@@ -1461,7 +1553,7 @@
     </message>
     <message>
         <source>Teams will start on opposite sides of the terrain, two team colours max!</source>
-        <translation type="vanished">Los equipos comenzarán en lados opuestos del terreno. ¡2 facciones como máximo!</translation>
+        <translation type="obsolete">Los equipos comenzarán en lados opuestos del terreno. ¡2 facciones como máximo!</translation>
     </message>
     <message>
         <source>Land can not be destroyed!</source>
@@ -1567,6 +1659,78 @@
         <source>Each clan starts in its own part of the terrain.</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Overall damage and knockback in percent</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Turn time in seconds</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Initial health of hedgehogs</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>How many rounds have to be played before Sudden Death begins</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>How much the water rises per turn while in Sudden Death. Set to 0 along with Sudden Death Health Decrease to disable Sudden Death.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>How much health hedgehogs lose per turn while in Sudden Death, down to 1 health. Set to 0 along with Sudden Death Water Rise to disable Sudden Death.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Maximum rope length in percent</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Likelihood of a dropped crate being a health crate. All other crates will be weapon or utility crates.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Likelihood of a crate dropping before a turn</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Health bonus for collecting a health crate</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Detonation timer of mines. The random timer lies between 0 and 5 seconds. The timer of air mines will be a quarter of the mines timer.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Average number of mines to be placed a medium-sized island map. This number will be scaled for other maps.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Likelihood of a mine being a dud. Does not affect mines placed by hedgehogs.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Average number of barrels to be placed a medium-sized island map. This number will be scaled for other maps.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Average number of air mines to be placed a medium-sized island map. This number will be scaled for other maps.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Affects the left and right boundaries of the map</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Time you get after an attack</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Additional parameter to configure game styles. The meaning depends on the used style, refer to the documentation. When in doubt, leave it empty.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>PageSelectWeapon</name>
@@ -1853,7 +2017,7 @@
     </message>
     <message>
         <source>Level</source>
-        <translation>Nivel</translation>
+        <translation type="obsolete">Nivel</translation>
     </message>
     <message>
         <source>(System default)</source>
@@ -1935,6 +2099,10 @@
         <source>Green/Red grayscale</source>
         <translation>Verde/Rojo en escala de grises</translation>
     </message>
+    <message>
+        <source>Computer (Level %1)</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>QGroupBox</name>
@@ -2055,7 +2223,7 @@
     </message>
     <message>
         <source>Type</source>
-        <translation>Tipo</translation>
+        <translation type="obsolete">Tipo</translation>
     </message>
     <message>
         <source>Grave</source>
@@ -2075,7 +2243,7 @@
     </message>
     <message>
         <source>Explosives</source>
-        <translation>Explosivos</translation>
+        <translation type="obsolete">Explosivos</translation>
     </message>
     <message>
         <source>Tip: </source>
@@ -2119,7 +2287,7 @@
     </message>
     <message>
         <source>% Get Away Time</source>
-        <translation>% duración de retirada</translation>
+        <translation type="obsolete">% duración de retirada</translation>
     </message>
     <message>
         <source>There are videos that are currently being processed.
@@ -2243,6 +2411,18 @@
         <source>Air Mines</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Player</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Barrels</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>% Retreat Time</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>QLineEdit</name>
@@ -2740,14 +2920,26 @@
     </message>
     <message>
         <source>new</source>
-        <translation>Nuevo</translation>
+        <translation type="obsolete">Nuevo</translation>
     </message>
     <message>
         <source>copy of</source>
         <translation type="obsolete">Copia de</translation>
     </message>
     <message>
-        <source>copy of %1</source>
+        <source>New</source>
+        <translation type="unfinished">Nuevo</translation>
+    </message>
+    <message>
+        <source>New (%1)</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Copy of %1</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Copy of %1 (%2)</source>
         <translation type="unfinished"></translation>
     </message>
 </context>