--- a/hedgewars/uStats.pas Wed Apr 26 01:46:38 2017 +0200
+++ b/hedgewars/uStats.pas Wed Apr 26 01:51:51 2017 +0200
@@ -24,6 +24,9 @@
var TotalRounds: LongInt;
FinishedTurnsTotal: LongInt;
+ SendGameResultOn : boolean = true;
+ SendRankingStatsOn : boolean = true;
+ SendAchievementsStatsOn : boolean = true;
SendHealthStatsOn : boolean = true;
procedure initModule;
@@ -276,7 +279,7 @@
for t:= 0 to Pred(TeamsCount) do
with TeamsArray[t]^ do
begin
- if not ExtDriven then
+ if (not ExtDriven) and SendRankingStatsOn then
SendStat(siTeamStats, GetTeamStatString(TeamsArray[t]));
for i:= 0 to cMaxHHIndex do
begin
@@ -300,8 +303,9 @@
if Clan^.ClanHealth > 0 then
begin
winnersClan:= Clan;
- SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' +
- IntToStr(stats.Kills) + ' ' + TeamName);
+ if SendRankingStatsOn then
+ SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' +
+ IntToStr(stats.Kills) + ' ' + TeamName);
end;
{ determine maximum values of TeamKills, TurnSkips, TeamDamage }
@@ -324,32 +328,37 @@
end;
{ now send player stats for loser teams }
- for t:= 0 to Pred(TeamsCount) do
- begin
- with TeamsArray[t]^ do
+ if SendRankingStatsOn then
+ for t:= 0 to Pred(TeamsCount) do
begin
- if Clan^.ClanHealth = 0 then
+ with TeamsArray[t]^ do
begin
- SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' +
- IntToStr(stats.Kills) + ' ' + TeamName);
+ if Clan^.ClanHealth = 0 then
+ begin
+ SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' +
+ IntToStr(stats.Kills) + ' ' + TeamName);
+ end;
end;
end;
- end;
- if msdhh <> nil then
- SendStat(siMaxStepDamage, IntToStr(msd) + ' ' + msdhh^.Name + ' (' + msdhh^.Team^.TeamName + ')');
- if mskcnt = 1 then
- SendStat(siMaxStepKills, IntToStr(msk) + ' ' + mskhh^.Name + ' (' + mskhh^.Team^.TeamName + ')');
+ // “Achievements” / Details part of stats screen
+ if SendAchievementsStatsOn then
+ begin
+ if msdhh <> nil then
+ SendStat(siMaxStepDamage, IntToStr(msd) + ' ' + msdhh^.Name + ' (' + msdhh^.Team^.TeamName + ')');
+ if mskcnt = 1 then
+ SendStat(siMaxStepKills, IntToStr(msk) + ' ' + mskhh^.Name + ' (' + mskhh^.Team^.TeamName + ')');
- if maxTeamKills > 1 then
- SendStat(siMaxTeamKills, IntToStr(maxTeamKills) + ' ' + maxTeamKillsName);
- if maxTurnSkips > 2 then
- SendStat(siMaxTurnSkips, IntToStr(maxTurnSkips) + ' ' + maxTurnSkipsName);
- if maxTeamDamage > 30 then
- SendStat(siMaxTeamDamage, IntToStr(maxTeamDamage) + ' ' + maxTeamDamageName);
+ if maxTeamKills > 1 then
+ SendStat(siMaxTeamKills, IntToStr(maxTeamKills) + ' ' + maxTeamKillsName);
+ if maxTurnSkips > 2 then
+ SendStat(siMaxTurnSkips, IntToStr(maxTurnSkips) + ' ' + maxTurnSkipsName);
+ if maxTeamDamage > 30 then
+ SendStat(siMaxTeamDamage, IntToStr(maxTeamDamage) + ' ' + maxTeamDamageName);
- if KilledHHs > 0 then
- SendStat(siKilledHHs, IntToStr(KilledHHs));
+ if KilledHHs > 0 then
+ SendStat(siKilledHHs, IntToStr(KilledHHs));
+ end;
// now to console
if winnersClan <> nil then