--- a/hedgewars/uGears.pas Fri Apr 16 16:04:21 2010 +0000
+++ b/hedgewars/uGears.pas Fri Apr 16 16:04:41 2010 +0000
@@ -184,7 +184,8 @@
@doStepBigExplosion,
@doStepEggWork,
@doStepPortal,
- @doStepPortalGun
+ @doStepPortalGun,
+ @doStepPiano
);
procedure InsertGearToList(Gear: PGear);
@@ -476,6 +477,9 @@
gear^.AdvBounce:= 0;
gear^.Radius:= 16;
end;
+ gtPiano: begin
+ gear^.Radius:= 32
+ end;
end;
InsertGearToList(gear);
AddGear:= gear;
@@ -1778,6 +1782,16 @@
glColor4f(1, 1, 1, 1);
end;
gtEgg: DrawRotatedTextureF(SpritesData[sprEgg].Texture, 1, 0, 0, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 1, 16, 16, Gear^.DirAngle);
+ gtPiano: begin
+ if (Gear^.State and gstDrowning) = 0 then
+ begin
+ glColor4f(1, 1, 1, 0.0625);
+ for i:= 8 downto 1 do
+ DrawRotatedTextureF(SpritesData[sprPiano].Texture, 1, 0, 0, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy - hwRound(Gear^.dY * 4 * i), 0, 1, 128, 128, 0);
+ glColor4f(1, 1, 1, 1)
+ end;
+ DrawRotatedTextureF(SpritesData[sprPiano].Texture, 1, 0, 0, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 1, 128, 128, 0);
+ end;
end;
if Gear^.RenderTimer and (Gear^.Tex <> nil) then DrawCentered(hwRound(Gear^.X) + 8 + WorldDx, hwRound(Gear^.Y) + 8 + WorldDy, Gear^.Tex);
Gear:= Gear^.NextGear