project_files/HedgewarsMobile/Classes/DetailViewController.m
changeset 3514 59dbd31e9953
parent 3513 f589230fa21b
child 3535 9e78c1f3d8d8
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/DetailViewController.m	Thu Jun 17 20:30:39 2010 +0200
@@ -0,0 +1,208 @@
+    //
+//  DetailViewController.m
+//  HedgewarsMobile
+//
+//  Created by Vittorio on 27/03/10.
+//  Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "DetailViewController.h"
+#import "SDL_uikitappdelegate.h"
+#import "GeneralSettingsViewController.h"
+#import "TeamSettingsViewController.h"
+#import "WeaponSettingsViewController.h"
+#import "SchemeSettingsViewController.h"
+#import "CommodityFunctions.h"
+
+@implementation DetailViewController
+@synthesize controllerNames,popoverController;
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
+	return rotationManager(interfaceOrientation);
+}
+
+-(void) willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration{
+    self.view.frame = CGRectMake(0, 0, 1024, 1024);
+}
+
+-(void) viewDidLoad {
+    self.title = NSLocalizedString(@"Settings",@"");
+
+    // allocate controllers and store them into the array
+    NSArray *array= [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""), 
+                                                     NSLocalizedString(@"Teams",@""),
+                                                     NSLocalizedString(@"Weapons",@""),
+                                                     NSLocalizedString(@"Schemes",@""),
+                                                     nil];
+    self.controllerNames = array;
+    [array release];
+    
+    // on ipad make the general setting the first view, on iphone add the "Done" button on top left
+    if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
+        
+        UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(112, 112, 480, 320)];
+        label.text = @"Press the buttons on the left";
+        label.font = [UIFont systemFontOfSize:20];
+        label.textAlignment = UITextAlignmentCenter;
+        [self.view addSubview:label];
+        [label release];
+        
+        //[self.navigationController pushViewController:nextController animated:NO];
+    } else {
+        self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
+                                                                                              target:self
+                                                                                              action:@selector(dismissSplitView)];
+    }
+
+    [super viewDidLoad];
+}
+
+
+#pragma mark -
+#pragma mark Table view data source
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+    // don't display 
+    if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
+        return 0;
+    else
+        return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+    return [controllerNames count];
+}
+
+-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+    static NSString *CellIdentifier = @"Cell";
+    
+    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+    if (cell == nil) {
+        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault 
+                                       reuseIdentifier:CellIdentifier] autorelease];
+    }
+    
+    NSInteger row = [indexPath row];
+    
+    cell.textLabel.text = [controllerNames objectAtIndex:row];
+    cell.imageView.image = [UIImage imageNamed:@"Icon.png"];
+    cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
+    
+    return cell;
+}
+
+#pragma mark -
+#pragma mark Table view delegate
+-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+    NSInteger row = [indexPath row];
+    UIViewController *nextController = nil;
+    
+    switch (row) {
+        case 0:
+            if (nil == generalSettingsViewController)
+                generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+            nextController = generalSettingsViewController;
+            break;
+        case 1:
+            if (nil == teamSettingsViewController)
+                teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+            nextController = teamSettingsViewController;
+            break;
+        case 2:
+            if (nil == weaponSettingsViewController)
+                weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+            nextController = weaponSettingsViewController;
+            break;
+        case 3:
+            if (nil == schemeSettingsViewController)
+                schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
+            nextController = schemeSettingsViewController;
+            break;
+    }
+    
+    nextController.title = [controllerNames objectAtIndex:row];
+    [self.navigationController pushViewController:nextController animated:YES];
+}
+
+-(IBAction) dismissSplitView {
+    [[NSNotificationCenter defaultCenter] postNotificationName:@"dismissModalView" object:nil];
+}
+
+#if __IPHONE_3_2
+#pragma mark -
+#pragma mark splitview support
+-(void) splitViewController:(UISplitViewController *)svc popoverController:(UIPopoverController *)pc willPresentViewController:(UIViewController *)aViewController {
+    if (popoverController != nil) {
+        [popoverController dismissPopoverAnimated:YES];
+    }
+}
+
+// Called when the master view controller is about to be hidden
+-(void) splitViewController: (UISplitViewController*)svc willHideViewController:(UIViewController *)aViewController 
+            withBarButtonItem:(UIBarButtonItem*)barButtonItem forPopoverController: (UIPopoverController*)pc {
+
+  /*  barButtonItem.title = @"Master View";
+    UIToolbar *toolbar = self.parentViewController.navigationController.toolbar;
+    NSMutableArray *items = [[toolbar items] mutableCopy];
+    [items insertObject:barButtonItem atIndex:0];
+    [toolbar setItems:items animated:YES];
+
+    [items release];
+
+    self.popoverController = pc;*/
+    barButtonItem.title = aViewController.title;
+    self.navigationItem.rightBarButtonItem = barButtonItem;
+}
+
+// Called when the master view controller is about to appear
+-(void) splitViewController: (UISplitViewController*)svc  willShowViewController:(UIViewController *)aViewController 
+            invalidatingBarButtonItem:(UIBarButtonItem *)barButtonItem {
+    /*UIToolbar *toolbar = self.parentViewController.navigationController.toolbar;
+
+    NSMutableArray *items = [[toolbar items] mutableCopy];
+    [items removeObjectAtIndex:0];
+
+    [toolbar setItems:items animated:YES];
+
+    [items release];
+
+    self.popoverController = nil;*/
+        self.navigationItem.rightBarButtonItem = nil;
+
+}
+#endif
+
+-(void) didReceiveMemoryWarning {
+    // Releases the view if it doesn't have a superview.
+    [super didReceiveMemoryWarning];
+    // Release any cached data, images, etc that aren't in use.
+    if (generalSettingsViewController.view.superview == nil)
+        generalSettingsViewController = nil;
+    if (teamSettingsViewController.view.superview == nil)
+        teamSettingsViewController = nil;
+    if (weaponSettingsViewController.view.superview == nil)
+        weaponSettingsViewController = nil;
+    if (schemeSettingsViewController.view.superview == nil)
+        schemeSettingsViewController = nil;
+    MSG_MEMCLEAN();
+}
+
+-(void) viewDidUnload {
+    self.controllerNames = nil;
+    generalSettingsViewController = nil;
+    teamSettingsViewController = nil;
+    weaponSettingsViewController = nil;
+    schemeSettingsViewController = nil;
+    [super viewDidUnload];
+    MSG_DIDUNLOAD();
+}
+
+-(void) dealloc {
+    [controllerNames release];
+    [generalSettingsViewController release];
+    [teamSettingsViewController release];
+    [weaponSettingsViewController release];
+    [schemeSettingsViewController release];
+    [super dealloc];
+}
+@end