--- a/hedgewars/uGearsHandlersMess.pas Sat Jan 23 23:02:03 2016 +0100
+++ b/hedgewars/uGearsHandlersMess.pas Sat Jan 23 17:29:44 2016 -0500
@@ -2008,27 +2008,6 @@
doStepFallingGear(Gear);
AllInactive := false;
- if (GameTicks and $F = 0) and (random(3) = 0) then
- begin
- VGear:= AddVisualGear(hwRound(Gear^.X)+12-(Gear^.Tag shr 1), hwRound(Gear^.Y)-16, vgtStraightShot);
- if VGear <> nil then
- with VGear^ do
- begin
- Tint:= $FFCC00FF;
- Angle:= random(360);
- dx:= 0.0005 * (random(200));
- dy:= 0.0005 * (random(200));
- if random(2) = 0 then
- dx := -dx;
- if random(2) = 0 then
- dy := -dy;
- FrameTicks:= 100+random(300);
- Scale:= 0.1+1/(random(3)+3);
- State:= ord(sprStar)
- end
- end;
-
-
if Gear^.Timer mod 166 = 0 then
inc(Gear^.Tag);
if Gear^.Timer = 1000 then // might need better timing