--- a/QTfrontend/gameconfig.cpp Mon Jul 24 22:37:34 2006 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,128 +0,0 @@
-/*
- * Hedgewars, a worms-like game
- * Copyright (c) 2006 Andrey Korotaev <unC0Rr@gmail.com>
- *
- * Distributed under the terms of the BSD-modified licence:
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * with the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * 1. Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include <QMessageBox>
-#include <QTextStream>
-#include "gameconfig.h"
-
-GameConfig::GameConfig(HWForm * FormWidgets)
- : QObject()
-{
- Form = FormWidgets;
-
- cfgdir.setPath(cfgdir.homePath());
- if (!cfgdir.exists(".hedgewars"))
- {
- if (!cfgdir.mkdir(".hedgewars"))
- {
- QMessageBox::critical(0,
- tr("Error"),
- tr("Cannot create directory %1").arg("/.hedgewars"),
- tr("Quit"));
- return ;
- }
- }
- cfgdir.cd(".hedgewars");
-
- QFile settings(cfgdir.absolutePath() + "/options");
- if (settings.open(QIODevice::ReadOnly))
- {
- QTextStream stream(&settings);
- stream.setCodec("UTF-8");
- QString str;
-
- while (!stream.atEnd())
- {
- str = stream.readLine();
- if (str.startsWith(";")) continue;
- if (str.startsWith("resolution "))
- {
- Form->ui.CBResolution->setCurrentIndex(str.mid(11).toLong());
- } else
- if (str.startsWith("fullscreen "))
- {
- Form->ui.CBFullscreen->setChecked(str.mid(11).toLong());
- } else
- if (str.startsWith("sound "))
- {
- Form->ui.CBEnableSound->setChecked(str.mid(6).toLong());
- } else
- if (str.startsWith("nick "))
- {
- Form->ui.editNetNick->setText(str.mid(5));
- }
- }
- settings.close();
- }
-}
-
-QStringList GameConfig::GetTeamsList()
-{
- return cfgdir.entryList(QStringList("*.cfg"));
-}
-
-void GameConfig::SaveOptions()
-{
- QFile settings(cfgdir.absolutePath() + "/options");
- if (!settings.open(QIODevice::WriteOnly))
- {
- QMessageBox::critical(0,
- tr("Error"),
- tr("Cannot save options to file %1").arg(settings.fileName()),
- tr("Quit"));
- return ;
- }
- QTextStream stream(&settings);
- stream.setCodec("UTF-8");
- stream << "; Generated by Hedgewars, do not modify" << endl;
- stream << "resolution " << Form->ui.CBResolution->currentIndex() << endl;
- stream << "fullscreen " << Form->ui.CBFullscreen->isChecked() << endl;
- stream << "sound " << Form->ui.CBEnableSound->isChecked() << endl;
- stream << "nick " << Form->ui.editNetNick->text() << endl;
- settings.close();
-}
-
-int GameConfig::vid_Resolution()
-{
- return Form->ui.CBResolution->currentIndex();
-}
-
-bool GameConfig::vid_Fullscreen()
-{
- return Form->ui.CBFullscreen->isChecked();
-}
-
-bool GameConfig::isSoundEnabled()
-{
- return Form->ui.CBEnableSound->isChecked();
-}